Tabletop Simulator

Tabletop Simulator

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RPG City with Villagers
   
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Game Category: Role-playing Games
Number of Players: 1, 2, 3, 4
Tags: Misc, 4+
File Size
Posted
332.061 KB
23 Feb, 2016 @ 11:30am
1 Change Note ( view )

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RPG City with Villagers

Description
Something I made for a tabletop campaign with friends and thought others would get use out of. Assortment of many buildings and objects to make a relatively generic and adaptable city for most situations. I also put in a bit of music I thought fit the mood.
6 Comments
webtable 30 Nov, 2019 @ 8:31am 
Almega: The most common way to add music is through an assetBundle. My RPG characters are all assetBundles which have up to 6 battle quotes which they say when initiating their attack animation. With the latest versions of Tabletop Simulator there is also the Music Player which can be used to add music.
webtable 30 Nov, 2019 @ 8:28am 
Actually you should be able to write a simple script that grabs the IDs of all the objects and applies a scaling to them. I have not done it with scaling but I use this concept to modify other attributes of all objects. Scripting does support a getScale() and Scale() functions.
Pharoic  [author] 5 Jan, 2017 @ 9:08pm 
@V3NOM To the best of my knowledge, there is no way to scale the entire map, with the exception of CTRL+clicking multiple objects. The limitations on the size of the table are the reason I made the objects so small, I don't currently have a scaled or essentially zoomed in version. I don't mind at all if you want to make a sectioned version, let me know how it turns out if you go that route.
V3NOM 5 Jan, 2017 @ 6:23am 
I really enjoy this map and appreciate your work, but the scaling is smaller than normal size. Is there a way for me to rescale the map objects altogether instead of individually (piece by piece)?

Are there alternative maps made by you that are scaled at normal size?

* I may have to divide this map by sections in order for me to scale it to normal size, but I don't want to undo your work. Your suggestions would be appreciated.
Almega 25 Feb, 2016 @ 10:25am 
I figured it out. Genius.
Almega 25 Feb, 2016 @ 10:22am 
Amazing work! How did you add the music?