Leadwerks Game Engine

Leadwerks Game Engine

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Level Generation
   
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Type: Script
File Size
Posted
Updated
2.898 KB
27 Feb, 2016 @ 10:46pm
29 Feb, 2016 @ 4:14am
2 Change Notes ( view )

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Level Generation

Description
A level generation script that procedurally generates a level filled with enemies.

How to use:
- Create a map with just a player and an empty pivot.
- Attach the script (Scripts/Objects/Other/LevelGenerator.lua) to the pivot.
- Assign each material and the enemy prefab.
- Now load the level. It will automatically generate the level for you to play. Make sure the player is at the center of the level (0,0,0) or you may spawn outside of the level.
5 Comments
JeanBon 6 May, 2017 @ 7:50pm 
Great Sript, many many Thanks !!!!
no_linear2003 11 Nov, 2016 @ 11:27pm 
love this idea thanks!:steamhappy:
tipforeveryone 1 Mar, 2016 @ 3:45pm 
Nice generator, Brutile :)
klanphear 28 Feb, 2016 @ 12:47pm 
Install the workshop item from inside the editor itself. The "other" folder is located in your scripts directory.
Just installed and works great. Awesome script. Just make sure you have a weapon equipped before you start or your dead. :)
Favkis Nexerade 28 Feb, 2016 @ 8:17am 
I don't have Other folder and LevelGenerator.lua files in my project after I subscribe. What to do?