The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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LOTR - Sword of the Witch-King
   
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Category: Weapons
File Size
Posted
Updated
48.339 MB
28 Feb, 2016 @ 8:25pm
3 Mar, 2016 @ 7:35pm
4 Change Notes ( view )

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LOTR - Sword of the Witch-King

Description
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DESCRIPTION
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This mod adds the distinctive sword wielded by the chief of the Nazgûl, the Witch-King of Angmar, as seen in the LOTR movies. The ancient sword can be found in Valthume, specifically the Valthume Catacombs, where you scoot across a catwalk that divides two sarcophagus-filled rooms. The weapon has its own unique enchantment, which drains health and stamina from your opponent, slowing them and damaging their armor as well. If ya want your own enchantment on it, no worries, Daddy DMagnus has got your back. Provided you have the sword, you can make a swanky brand-new one at a forge, which requires the Advanced Armors perk and the sword in your inventory, but if you like the fecked up one, toss that brand new one in a smelter to get a fecked up one you can enchant all willy-nilly. You can also smelter-swap the real McCoy into a 2-hander at a smelter (this applies to the brand new version and the unenchanted fecked up one).

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INSTALLATION
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Simply toss the files into your Data folder, if you're installing manually, and activate the mod in whatever thingy you use to handle your mods.

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UNINSTALLATION
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Delete the .esp, .bsa and .bsl from the Data folder, if you went with that one. For the loose files, go to meshes\weapons and textures\weapons, and delete the "witchking" folder from both.

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KNOWN ISSUES
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None known

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FUTURE PLANS
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I wanted to get accurate detailing into the grip spacer, but replicating it was an absolute pain so I gave up and left it with the triangle thingies, which is all right but less than ideal. Someday, perhaps.


LET IT BE KNOWN THIS MOD SHALL NOT BE COPIED AND PASTED ELSEWHERE WITHOUT PERMISSION OF THE AUTHOR (ME). DOING SO WITHOUT PERMISSION MAY RESULT IN FREQUENT RASHES, HEAD COLDS, ANTIDAEPHOBIA, WEIGHT GAIN, TURBO-DEMONIC HARD DRIVE POSSESSION, BAD GAS, AND A SUDDEN PASSIONATE LOVE FOR JUSTIN BIEBER. IF YOU ALREADY ARE A FAN OF JUSTIN BIEBER, YOUR CDS WILL TURN BROWN AND ONLY PLAY FART NOISES.
47 Comments
DEvasto  [author] 30 Nov, 2016 @ 1:16pm 
Well, sword styles vary, hugely, depending on what purpose they're meant to serve. My guess is the grip is narrow the way it is because it's better for armored gauntlets. A thicker handle with ridges would be perfectly fine for bare hands, but for heavy armored gloves it could potentially be a bit unweildy. The hilt length though is certainly because it's designed to be held with two hands; the longer hilt provides better leverage to that end. Historical longswords and two-handed swords were designed this way, some even having a hilt length that looks downright silly (case in point: http://i397.photobucket.com/albums/pp51/gcoffman06/Baltic%20Weapons/longsword1210.jpg~original ).

But, that's just my two cents on the matter. I personally haven't held a "true" sword, much less made one, but I've always been fascinated by them and have digested a lot of info about them from various sources over the years. It doesn't make me a scholar, but it certainly helps with modeling them.
lupus_hegemonia 30 Nov, 2016 @ 12:26pm 
Not agree, dear friend. I am "blacksmith-steward" myself, helping a friend of mine to create his "Greek Hoplite Panoply". The handle of these "Nazgul" blades are extreme thin, you can't hold them properly - and very very long.

Anyways, different opinions. Your model looks exactly as film's. Good job.
DEvasto  [author] 30 Nov, 2016 @ 11:32am 
The blade comes to that slender point because it's geared for thrusting, so the wielder can pierce armor or flesh more easily. Swords that are designed purely for cutting will usually have a blunt tip. The blade might seem like it'd be fragile on account of its slenderness, but looks can be deceiving: A properly tempered sword blade can be hella durable, it doesn't need to be broad or thick in order to be. Also, the Nazgul swords are visibly VERY old; the main one (with the straight, spiny crossguard) is actually missing a big chunk from its blade, so that ended up making it quite a bit thinner than it would've been when it was new.
DEvasto  [author] 30 Nov, 2016 @ 11:30am 
Actually, the swords of the Nazgul, plus the Witch-King's, are very realistically designed. The designers at WETA didn't make them thick and fantastical, they very much grounded them in reality, even some of the more "magical" weapons like Sting and Orcrist. The reason why the swords of the Nazgul, including the Witch-King's, are designed the way they are is because they're longswords. Longswords have a long grip so that the wielder can wield it with two hands, and the length is so the wielder has a good deal of leverage on the weapon; it allows them to slide their grip up or down the hilt so they can better pilot the blade into the squishy bits of their foe, especially when wearing armored gauntlets.
lupus_hegemonia 30 Nov, 2016 @ 6:42am 
I'm a huge supporter of Peter Jackson's LoTR trilogy, but I always had some objections - like these "Nasgul" swords. They are EXTREMELY thin... Aye, they supposed to be swords for "ghost"/"skeletons", but the "Nasguls" were originally the Nine High Kings of Humans, so they were originally HUMANS.
If they were (which they should!), these swords are VERY thin to hold them, with huge handle (very-very long).
I M M O R T A L _ S 5 9 16 Sep, 2016 @ 9:45pm 
Where this faund?
frozone 22 Jul, 2016 @ 9:36am 
oh ty i read some old comments so i could find out where it is
DEvasto  [author] 22 Jul, 2016 @ 8:42am 
The very last screenshot shows its location, which is fairly close to the end of the dungeon if I recall correctly. There's a catwalk that divides two rooms full of sarcophagi, the sword is located in the righthand chamber, in the sarcophagus highlighted in the aforementioned screenshot.
frozone 22 Jul, 2016 @ 6:32am 
ive been searching in valthume a long time now
frozone 22 Jul, 2016 @ 6:32am 
where is the sword?