XCOM 2
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Heavy Weapons Tweaks
   
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29 Feb, 2016 @ 4:45pm
11 Mar, 2016 @ 4:35pm
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Heavy Weapons Tweaks

Description
Update patch 1.2. 3/11/2016

This mod contains just a few basic .ini tweaks to game files that alter some heavy weapon stats. I personally felt, after doing a few proving ground unlocks, that some heavy weapons were suboptimal to others.

This mod attempts to balance out which heavy weapons you will take on missions by making the following changes:

Flamethrower and hellfire projector (heavy flamethrower) heavy weapons:
- in vanilla, does less damage than alternatives (rockets, shredstorm), not effective against robots.
- gain one charge each for a total of two uses per mission to compensate.
- Significant increase to flamethrower/hellfire spread (listed under "radius" at loadout)

Plasma blaster:
- in vanilla, has the most restrictive targeting of all HWs (a straight line as opposed to a cone or AOE).
- had its damage increased to 11-12 (highest of all HWs). Also pierces, but doesn't shread, up to 6 armor (similar to vanilla).

Shredder and shredstorm:
- Slight (15-20%) decrease in shredder/shredstorm range (spread listed under "radius" at loadout)

Patch 1.2: info about range etc in soldier loadout should now be accurate.


Feel free to incorporate this mod into any more comprehensive mods of your own. Would appreciate a citation in the readme if so.
This mod may conflict with any mods that change the exact same specific lines in XComGameData_WeaponData.ini in your config folder.

Also available on the Nexus
46 Comments
Postmaster  [author] 3 Nov, 2018 @ 6:03am 
If I recall, LW2 makes a whole slew of tweaks itself so it probably makes this mod irrelevant.
You could always try, this mod should uninstall without incident if needed.
P0s7-n0Rm4L 29 Oct, 2018 @ 7:06pm 
Is this working as intended while using the Long War 2 mod :question:
WeaponisedMoron_2 31 Dec, 2017 @ 4:28pm 
Awesome
Postmaster  [author] 31 Dec, 2017 @ 10:59am 
Yeah it's basically completely the same
WeaponisedMoron_2 31 Dec, 2017 @ 5:23am 
So this mod does the same as the WOTC version i assume. I just find the description of the other easier to undertsnad but ill just quickly ask if it does completely the same?
Red Knight 9 Nov, 2017 @ 1:00pm 
A big Viper hug to you, sir.
Postmaster  [author] 9 Nov, 2017 @ 12:58pm 
@Lt. Victor, has now been ported to WotC, just search the workshop again and choose the WotC option.
Badger 15 Sep, 2017 @ 12:34am 
confirmed; anyone who wants these changes back, open the weapon_data config in the main game folder; the heavy weapons are at the bottom. Change the flamethrower clip sizes to 2, radius to 14 and plasma blaster pierce to 6.
Badger 15 Sep, 2017 @ 12:24am 
If these are just .ini edits pretty much anyone should be able to go into the config folders and adjust the values to be whatever they want.
Red Knight 1 Sep, 2017 @ 11:50pm 
I understand, such is life. :)