Tabletop Simulator

Tabletop Simulator

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Simple Game-Master Tools
   
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Game Category: Role-playing Games
Number of Players: 1
Tags: Dungeons, Misc
File Size
Posted
541.308 KB
4 Mar, 2016 @ 1:28pm
1 Change Note ( view )

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Simple Game-Master Tools

Description
This mod is supposed to make side-quests more comfy for Game Masters.

If you always wanted a specific tool or asset for randomization or statistics and similar, suggest it in the comments and I'll see what I can do to add it.
7 Comments
Graf Aetzmolch 23 Mar, 2020 @ 10:38am 
thanks
Tzaot  [author] 19 Jul, 2016 @ 7:57am 
I only found about loot bags being a finished class, maybe one can make an object that is a regular loot bag and somehow bypass the part of the script that removes items from the content count. (Though I think it might actually be a content list with IDs?). The regular bags can be shuffled like card decks to draw random items from them, so if the content does not get subtracted, it could maybe work like an infinity bag with one item on "top" of the stack, where as the stack and therefor drawn item can be randomized through shuffeling.
Marbaus 19 Jul, 2016 @ 2:04am 
So far what i have done was create several items and merged them to have different states. At that point I have a 'random'(by shuffle) treasure and then 'reset' the item, where it becomes just that one item. I can have an 'infinite' bag of them but limited on how many states an item can have. It's patchwork at best, for now, but I am still learning all the mechanics of the game to produce the best gaming experience for my players and myself.
Tzaot  [author] 17 Jul, 2016 @ 9:10am 
If I knew how to code such an item I would add it, I'll look up some tutorials good idea!
Marbaus 14 Jul, 2016 @ 8:34pm 
Thanks for the mod. I will be using these tools. I am currently, either looking to make, or searching for a random treasure bag. What I am in need of is an 'infinite bag' that allows more than one item to pull out. If I had that I would be able to fill the bag full of different kinds of items and pull out a few without having to repackage the bag each time. This would allow me to make Level 1 Treasure bags and so on. What do you think?
Tzaot  [author] 8 Apr, 2016 @ 10:47am 
Thanks :)
felix34ever1 5 Apr, 2016 @ 12:40pm 
Hi nice mod :P