Natural Selection 2

Natural Selection 2

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NS2 Lost
   
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Modification: Map
File Size
Posted
Updated
2.507 MB
23 Mar, 2016 @ 6:35am
14 Apr, 2016 @ 10:20pm
6 Change Notes ( view )

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NS2 Lost

Description
NS2 Workshop, stop being bad please. I don't want to keep creating new mods, with the same mod ID as the previous ;_;

:O It went into most recent on workshop, but still updated without making a "new" workshop item o.O

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Thought I'd try converting an old NS1 map, this one seemed interesting :)

NS_LOST converted into NS2



Mod ID: 26cd8109



4 Tech Points



- Equilibrium Regulation



- Alpha Continuum



- Cargo Bay Delta



- Tesseradecades (I chose this because it's a long word, that sounds cool.. "TESSERADECADES!!")


10 Nodes


-/+ It's LOST, so no Minimap Names and No Vents :)

- Detailing on most places (more appropriate props [less common crates], and floor/ceiling/wall mods[makes feel more populated], additional textures & decals [just tidbits, to go with the props & mods]..)

- Some room textures need to be rechecked, due to Spark Editor glitching, and unnecessarily clicking through walls onto multiple already textured geometry.

- Need to fix some occlussion geometry around Tesseradecades

- Would like a play-test before changing parts like Underpass shaft (need more testing.. 1; 4v4, with a base rush within 5 minutes because they hate playing "different" maps is not a playtest, ffs.) 14/04/2016

-/+ Tesseradecades connecting hallways need to be textured (1 hallway textured/1 hallways major textures/1 hallway minor textures) 15/04/2016

+ Vents are Fade accessible 14/04/2016

+ Tesseradecades is textured 6/04/2016

+ A few textures and props in Tesseradecades, added lighting in that area 29/03/2016

+ Alpa/Cargo/Equil Tech Points and Rooms in-between textured and propped 26/03/2016

+ More rooms textured 23/03/2016

+ Alpha Continuum textured 22/03/2016

+ Equilibrium Regulation and Central textured 22/03/2016

+ Added more textures and some props 19/03/2016
2 Comments
Mine iga | TOP-CLAN.ru | 4G only 23 May, 2018 @ 1:41pm 
map name is accurate?
Xale00 23 Apr, 2018 @ 3:05pm 
Very nice work, ok for NS2 (no ladder), still some stuff unfinished but who cares ? 8/10