Total War: ATTILA

Total War: ATTILA

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Trait and General Overhaul - Epic Roleplay Mod
   
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Tags: mod, Overhaul
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404.753 KB
26 Mar, 2016 @ 3:23pm
27 Mar, 2016 @ 11:17am
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Trait and General Overhaul - Epic Roleplay Mod

Description
THIS MOD ADDS IN A COMPLETE OVERHAUL OF THE TRAITS, AND ADDS IN A NEW GENERAL UNIT

I've always thought that the trait system of Total War: Attila was a bit lame.
Oh, my general turned out to be stupid and ugly in turn 4!

Well not with this mod, m'ladies!
Now you'll get 8 traits from turn 1, from 8 different categories
These are the following categories:
Physical
Mind
Personality
Army management
City Management
Weapon Skills
Wealth
Bonus Trait

(Pssst, and if you don't get one, you'll get a neutral trait when you click "next turn")

THIS MOD ADDS IN +100 NEW TRAITS
For examples, take a look at the pictures above!
(123 to be exact; 19 physical, 17 mind, 19 personality, 19 army management, 19 city management, 19 weapon skills, 3 wealth and 8 bonus...)
(So there's principally 1.010.248.392 Uniqe combinations.... PRINCIPALLY. Some traits are more rare, so take this knowledge with a grain of salt...)

These traits also give huge benefits/penalties.
You'll never just pick a random general again!

There's also triggers! If a son's father has some specific traits, then there's a great chance the son will have them aswell! (I tried to have a fully dwarven family...)
Some traits can "evolve" too through the triggers. For example, if you got a person with the trait "plumb" and you assign him to be your governor, then there's a chance he'll eventually "evovle" the trait to "fat".

This mod also adds in a unit similar to my "Epic Generals" mod, but way more balanced. This unit's stats depends heavily on the traits the general has. (Pssst! Don't use a fat and blind man as general)

This mod should be compatible with everything but trait mods!
Also, if you don't like the new general unit, and you want the traits only, try my other version: Trait Overhaul Only - Epic Roleplay Mod


Also, without these persons, the mod wouldn't be here: Prometheus, Agrez and Skidvar
Prometheus basically learned me the basics of scipting and was ready to help me at any time.
Agrez helped me test the mod, and even find my little mistake ;) And cheered me up when it seemed hopeless to finish it.
Skidvar also helped me a lot with scripting and how it works.

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I hope you'll enjoy it, it took a really long time to make!
S.P.Q.R
Popular Discussions View All (1)
0
4 Mar, 2017 @ 1:04pm
need Russian language
Dr.Livesey
63 Comments
Mingles 2 hours ago 
does this work with mk1212?
JesusChristIsLord 11 Apr, 2024 @ 2:45pm 
thanks for the mod!
Ordoprinceps 26 Feb, 2024 @ 12:23pm 
Does this mod make a general nearly invincible? Numerous times a single general has nearly wiped out cohorts. Taking hundreds of stabs or arrows before finally dieing.
LT 12 Dec, 2018 @ 5:52pm 
Could you make a hero unit mod for Thrones of Britannia? No modder has done individual unit mods for it yet and your single unit generals are awesome.
NPC 23 Sep, 2018 @ 9:41pm 
is this up to date?
LT 3 May, 2018 @ 4:01pm 
Loved the traits, but the one man general is what does it for me and my friends. Really hope you decide to do it again.
TheZuma  [author] 2 May, 2018 @ 10:01pm 
@LT I don't I will do the one man general, but I will definitely do the traits, hopefully a new and upgraded version of this one ;)
LT 2 May, 2018 @ 9:56pm 
Dude, please do a Thrones of Britannia version of this mod. It is a must have for TW games. Not sure how I am going to play without it.
RedComet 3 Apr, 2018 @ 4:49pm 
the single general is so op i had my troops attack him and then hit max speed, had to wait 15 minutes for him to die. so, uh, unsubbed. thankfully, there's a version without.
ioci 9 Feb, 2018 @ 1:10am 
have to say that the default status of the general is way too strong, they all looks like super Maximus and agressivelly killing every one who met him in his path...
a heavy nerf on default status will be awesome