Sid Meier's Civilization V

Sid Meier's Civilization V

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The Omaha
   
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10.507 MB
29 Mar, 2016 @ 8:50am
4 Jul, 2016 @ 10:15am
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The Omaha

Description
Add the Omaha Tribe to the game under the leadership of chief Blackbird.

The Omaha is a midwestern Native American Tribe that resides in northeastern Nebreska on the Missouri River. The Omaha migrated to the upper Missouri and plains by the late 17th century from earlier locations in the Ohio River Valley. In the mid - 18th century the Ponca tribe splitted off of the Omaha. About 1770, the Omaha became the first tribe on the Northern Plains to adopt equestrian culture, and Developed the Big Village or Tonwantonga, there the Omaha developed an extensive trading network with European explorers and French voyageurs. The Omaha tribe controlled the fur trade and access to other tibes on the Upper Missouri. Due to disease and Sioux aggression the Omaha began to ceded their land to the United States for protection.



Against the Current
Incoming Trade Routes inceases the defences in Cities. Rivers and adjacent difficult terrain count as clear terrain for movement. Rivers extend length of land trade routes as if they were roads..

Sacred Pole Keeper
Upon birth, recieve a large sum of Culture based on the Holy City's Population, and "We Love the King Day" in every City for 3 turns.

Huthuga
+2 food and Faith. Trade routes that pass over a Huthuga generate +5 Faith.

credits:
Design, Art, Code: MayorS
11 Comments
civ 27 Aug, 2017 @ 2:02pm 
@ graphic interchange format. Hah this civilisation is not broken not even close to it. Compared to some of the broken civilisations these fingers have abused.
RumpledThorskin 19 Apr, 2017 @ 10:29am 
Ayyy lmao I live in Omaha. Thanks for this
borussia1979 8 Apr, 2017 @ 10:32am 
ЦВЕТА КАК У ИРОКЕЗОВ, НУЖНО ИЗМЕНИТЬ !
trans rights 12 Apr, 2016 @ 11:51am 
The UI is a little overpowed. The UI allows you to have essentially civil service/fertilizer upgraded farms from the start of the game.

Consider this: Ethiopia is considered a balanced civ: it has minor benefits aside from its STRONG point of literally 2 faith a city. You are giving this civ tons of faith on good tiles, in addition to other benefits. My suggestion is add -1 science to the yield. This makes working the high food/faith tiles carry an opportunity cost. This could slow down the early game science output, but working the high food tiles will allow you to grow a large population.
Juni 2 Apr, 2016 @ 8:57am 
The colors are pretty similar to the Iriqois, do you think it would be in your best interest to change the trim color a little?
Techne 2 Apr, 2016 @ 8:26am 
Thanks a bunch.
strangecreature 2 Apr, 2016 @ 4:07am 
Thanks!
Mayor  [author] 1 Apr, 2016 @ 8:14pm 
The Scared Pole Keeper is fixed. It will no longer crashs the game.
strangecreature 1 Apr, 2016 @ 4:59pm 
In a game of mine, the when the ai created the scared pole keeper, it spamed an infinite amount and crashed my game. Is there a way to fix this?
Mayor  [author] 31 Mar, 2016 @ 3:08pm 
The Faith boost from trade foutes over the Huthuga is only when the caravan goes over the tile that have the Huthuga, or a one time boost of +5 when ever the caravan passes it. You are most likely getting 3 turns of We Love the King day, but I have to check that out later. Pole Keepers should be able to build holy sites now.