Arma 3
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BATTLE CARS [ALPHA]
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: Stratis
Meta: Dependency
File Size
Posted
Updated
2.372 MB
31 Mar, 2016 @ 12:14am
19 May, 2016 @ 9:04pm
3 Change Notes ( view )

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BATTLE CARS [ALPHA]

Description
BATTLE CARS is a 16 player Deathmatch that focuses on vehicular combat with unarmed vehicles. Players choose one of several spawn points, jump into a car and find a weapon. Weapons are randomly acquired by driving over floating orbs scattered around the playing area. Perfect for people yearning for some less than serious fun in the spirit of Twisted Metal/Interstate 76/Vigilante 8.

Link to BI Forum Page: https://forums.bistudio.com/topic/189527-mp-battle-cars-16-player-vehicle-deathmatch/?p=3002366

FEATURES

VEHICULAR COMBAT with your favorite Sport Vehicles!

TURBO BOOST your way around the battlefield!*
Special thanks to ProGamer: http://www.armaholic.com/page.php?id=24049
*We are not responsible for any deaths caused by flying cars
11 RANDOMIZED WEAPONS of varying degrees of usefulness!
Titans/Mortars will probably kill you more than your enemies.

SPECIAL POWERS
[see video]

VEHICLE SPAWNER at the central spawn point!
Special thanks to Tonic: http://www.armaholic.com/page.php?id=23020

PROTECTED SPAWNS to save you from dying immediately!
Protected from shots/explosions, but not being run over

VEHICLE HOP/FLIP
​ Base flip script is in; only works on totally flipped cars.
Special thanks to Iceman77: https://forums.bistudio.com/topic/157916-vehicle-flip-script-to-share/

MISSION PARAMETERS to customize your experience!
WOW!

BUGS, ERRORS, AND MORE!
Experience the pains and struggles of a novice mission maker!

COMING SOON

ADJUSTABLE VEHICLE TURRETS
Once I figure out how to edit that
IMPROVED VEHICLE HEALTH/ARMOR
See Above
VISIBLE WEAPONS ON VEHICLE
See above
MORE LOCATIONS!
Kavala? Who knows!
A HUD
NON-COPYRIGHT SOUND EFFECTS
Placeholder sound effects
BALANCING!
PROPER SCORING SYSTEM
TEAMS
BETTER CLEAN UP SCRIPT
MORE RAMPS

CURRENTLY KNOWN BUGS/ISSUES
Driving over the BONUS ORBS sometimes does not trigger the script.
Depends on speed and position of vehicle.
May have to extend the size of the trigger
Hints show for all players
Possible mismatch between sound played and item received for other players?
Random inconsistent local variable errors!
1 Comments
Mooney 31 Mar, 2016 @ 8:43am 
This mission gave me a brain aneurysm. 10/10!