Team Fortress 2

Team Fortress 2

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KOTH_Working_Class
   
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22.808 MB
1 Apr, 2016 @ 9:23am
19 Apr, 2016 @ 6:46am
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KOTH_Working_Class

Description
CURRENT VERSION - B4

About The Map
This map was originally designed and built for the 2016 tf2maps.net April Fools mapping contest[tf2maps.net], thus is a 'joke' map. For the most part it is a normal King of the Hill (aka KotH) map. It supports a maximum of 32 players in a medium sized, mirrored symmetry play space.

In this map only one class can capture the point at a time. An internal logic system will pick a class, and only members of that class will be able to capture the control point!

Once the point has been captured the maps internal logic picks another class to use. No class will be picked twice until all 9 classes have had a go, then it picks again at random.

3rd Party Content:

Other Links
The development thread can be found here - http://tf2maps.net/threads/working_class.27701/
This map is also on GameBanana .com - http://tf2.gamebanana.com/maps/189846
6 Comments
Werewolf™  [author] 21 May, 2017 @ 11:49pm 
That version isn't available any more, so no.
SpoopyTheScout 21 May, 2017 @ 3:14pm 
well can you give me that version because i want to use it on bots to amuse my self
Werewolf™  [author] 21 May, 2017 @ 10:14am 
Because people could prevent the other team from capping by stepping on as the wrong class, which was very easy to do as a spy or scout. Way too cheap of a tactic and annoying to play against.
SpoopyTheScout 21 May, 2017 @ 10:11am 
why did u take away the pusher thing? :(
sievaxx 2 Apr, 2016 @ 6:35am 
it's a clever concept, I wonder if it will get popular.
Werewolf™  [author] 1 Apr, 2016 @ 10:32am 
If you have feedback, comments, suggestions or any other input, please post it on this maps TF2maps.net submission thread - http://tf2maps.net/downloads/working_class.1430/