Cortex Command

Cortex Command

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Cordyc (7th strain)
   
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1.218 MB
2 Apr, 2016 @ 4:50pm
19 Dec, 2016 @ 11:29am
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Cordyc (7th strain)

Description
Now Updated and lit

here is a download from the direct source
http://forums.datarealms.com/viewtopic.php?f=61&t=19123&hilit=Cordyc


I present to you a fungal infection that targets Midas as their next target...
The Cordyc.

Currently it has two actors, two brains, and a drop-pod buyable.

-Puppet: Humanoid unit that is pretty basic. Its infection gun will sow seeds that will grow on an enemy actor if said actor's health is below 20... and turns it into one of ours! one of ours! Can be upgraded into Bomb Puppets by crouching and pressing C. Upgrade into Baloon puppets by crouching and pressing V.
-Bomb Puppet: Explosive. Press B to suicide bomb. Or just let yourself get killed.
-Baloon Puppet: Floats like magic. Now has new spore weapon.
-Crawler: This is what you get if you shoot enemy crabs with your infection gun. Has a more rapid infection gun, and is agile. Upgrade into Armored Crawler by pressing R. Upgrade into Sentry by pressing T.
-Armored Crawler: Oyeah.
-Sentry: A turret that shoots out spikes that drains enemy's health and turns them into ONE OF US, as well as repulsing the actors away a bit.
-Signal Node: Mobile brain unit.
-Progenitor Node: Factory brain unit.
-Mobile Progenitor Node: Dropship factory unit, that is, it's a dropship which spawns Puppets or Crawlers into its holds. Still needs some tweaking to make it drop when both of its balloons pop. Anyone wanna help me with its script?

Keep in mind that everytime you successfully spawned a Cordyc actor via infection, you gain some gold. And everytime you upgrade, you lose some gold. Maker is carriontrooper this is a reupload.
40 Comments
SquidSalsa 28 Mar, 2019 @ 4:46am 
this stuff needs updating. theres several bugs causing units to not evolve or become invisible when they do
xenokinglv426 29 Oct, 2018 @ 2:11pm 
update
dragz4life 22 Sep, 2018 @ 12:30am 
man we should have a survival map with this
Sandokan 7 Sep, 2018 @ 6:26pm 
When i try to convert my puppets to explosives or flying puppets they get invinsible ... any ideas what i am doing wrong?
WizardOfZinks 7 Sep, 2018 @ 2:06am 
Sounds disgusting and cool
Legionary 24 Apr, 2018 @ 5:47pm 
I would recommend making Puppets that are infected from enemy troops automatically have Brain Hunt mode on as soon as they are turned
greensniperhat 22 Dec, 2017 @ 4:48am 
Ayy, glad to see my old mods get updated. Props to you!
Calzone 20 Nov, 2017 @ 2:38pm 
what does the corruptor gun do for the puppet is it just to make things look pretty cool
briKK 1 Mar, 2017 @ 3:49am 
verrrrrrrryyyyyy good mod
Sharkboi Owen 27 Feb, 2017 @ 3:03pm 
All this needs now to complete it is a fungal entity that can spread and maybe some stationary fungal units that can shoot out spores into the sky that float down