Trine 3: The Artifacts of Power

Trine 3: The Artifacts of Power

71 ratings
A Matter Of Price
   
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File Size
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7.670 MB
4 Apr, 2016 @ 10:22am
5 May, 2016 @ 4:42am
5 Change Notes ( view )

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A Matter Of Price

In 1 collection by TheraNord
Short Adventures
4 items
Description
Info: Created with version: v1.11 (build 3102)
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After The Heroes made a deal to help Zoya find her emerald,they've finally arrived to the jungle.The parrot however won't give the emerald so easily.

20 Comments
The Dark Knight 27 Apr, 2019 @ 9:20am 
:-)
|DFG| Butterbrot_T5 30 Mar, 2019 @ 9:16am 
A lot of care was taken to avoid the very frustrating 3D jump parts of the main game in this nice and creative level, with a few small but nice puzzles. Great addition to the game. Thanks a lot.
TheraNord  [author] 3 May, 2017 @ 2:51am 
Thanks, glad you liked it. :)
lordmullin 2 May, 2017 @ 11:46pm 
Wow! Amazing close-up views of the action, maybe a bit too close at times :) Excellent work though - thanks for the help!
TheraNord  [author] 2 May, 2017 @ 7:30am 
To open this in the game simply press MODS after you open the launcher. The button can be found in the lower, right corner. When you subscribe to the mod it will appear in the mod menu and you can download it or, if you've already done that, launch it.
lordmullin 2 May, 2017 @ 4:06am 
Sorry if this is a stupid question, but how do I play this DLC? I've clicked Subscribe and launch Trine, but can't see any extra levels anywhere - any help? Thanks :)
Trash 1 Oct, 2016 @ 11:32pm 
Not bad, missed 3 trineangles.
Farkylk 15 Sep, 2016 @ 10:19am 
Short but fun!
lastbreath 28 May, 2016 @ 12:14pm 
Impressive work, the only problem is some camera issues at the start.
EmoLevelDesigner 20 Apr, 2016 @ 9:51am 
What a wonderful idea to make a DLC that continues one of the Trine 3 side stories. Level design is amazing and provides some stunning views. Reuse of fisherman and inclusion of some Zoya lines that I don't remember hearing in the original game are very nice touches.

Unfortunately, there are some flaws. Some areas look bland in comparison with others. Holes in geometry are noticeable. At one point the player is being teleported, and it happens unexpectedly and awkwardly, because there's no magical object and particle effect placed there to explain it. Repeat of conversation about Trine that already happened in the game looks awkward too, as if the heroes suddenly became very forgetful.

In the end, before fade to black, a small cutscene would be nice, showing Zoya holding the crystal, Pontius and Amadeus walking around her. Should be possible to make, because the game has required animations.

Overall it's fun to play and interesting to explore.