Tabletop Simulator

Tabletop Simulator

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The Utility Card Pack
   
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Tags: Misc, 4+
File Size
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73.864 KB
20 Apr, 2016 @ 3:07pm
26 Apr, 2016 @ 10:12am
4 Change Notes ( view )

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The Utility Card Pack

Description
Have you ever been playing a game, but run into a situation where you need to play rock-paper-scissors? Or perhaps you want to determine the order in which players take their turns? The Utility Card Pack attemps to provide an easy way to solve some of these everyday problems through:

- Rock-Paper-Scissors Cards: Deal a set of ro-sham-bo cards to each player. The competing players then select a card and place it face-down in front of them. Once both players have chosen, they reveal their cards and determine the victor!

- Yes/No Cards: Great for voting on decisions, the Yes/No cards can be used to perform public or private ballots by either having everyone choose a card and reveal it simultaneously or placing votes into a stack, shuffling, and revealing the concensus.

- Number Cards: The Number cards provide the best method of generating a random play order without the hassle of rolling and re-rolling dice. Simply set up a deck with the same number of cards as players, and then have each player draw a card at random. The resulting numbers are each player's position in the play order.

- Color Cards: If you've ever run into a situation where you need to pick any player at random, the Colour cards have you covered. Each card contains one of the ten colors assigned by Tabletop Simulator, and by drawing a card at random, it's a piece of cake to determine a random player.

- AFK Card: The AFK card is useful for letting other players know that you've stepped away from your computer for a moment. Good for games like Cards Against Humanity where it's ok for a player to skip a few turns.

- More? : If you have any suggestions for new cards to add, let me know. These are just a few of the general scenarios that I immediately knew needed an easy and accessable fix. Also, if you find any problems with the existing cards, don't hesitate to tell me. I'm always open to new input!
11 Comments
APET 28 Jan, 2018 @ 1:41pm 
Hello, producer!

I'm Korean so I'm using a translator.

So, please understand my grammar problems.

What I'm saying is, I'm curious to know where I got the image on the rock, paper, scissors card.

I will be waiting for your reply.
Vandorbelt  [author] 26 Apr, 2016 @ 3:38pm 
Yeah, I found out that it doesn't allow you to load bags or single cards. However, I changed the AFK cards so that it's saved as a stack of two, so the only item that should be impossible to spawn from the drop-down menu is the complete bag.
Kaas Chuig 26 Apr, 2016 @ 2:28pm 
I remember that the arrow thing would only load specific items from the workshop. Don't remember when I found this, I think back when I tried one of the Thunderstone Adance mods that kept making TTS crash.
Vandorbelt  [author] 26 Apr, 2016 @ 8:53am 
So, as it turns out there's a way to edit the update notes for Workshop updates, so I went ahead and removed the "Update!" discussion and I'll be using the Change Notes from now on. Also, I just updated the file because, SURPRISE, I just discovered that you can spawn individual items from a Workshop file by using the little arrow on the left side of the file's title. (Learn something new every day folks!) Being able to individual items requires that they have a designated name, though, so I put forth a little effort and now all the decks and cards are named. Also, Steam Cloud support. Details are in the Change Notes!
Vandorbelt  [author] 23 Apr, 2016 @ 8:00pm 
I prefer to keep my friendships, thank you very much XD
Kaas Chuig 23 Apr, 2016 @ 4:48pm 
Isn't it more fun to ruin friendships over Mario Party (or in steam: 100% Orange Juice) than it is to settle it in such a civilized way as this?
Vandorbelt  [author] 21 Apr, 2016 @ 2:35pm 
Just Updated. If you're interested in what's been changed, you can find it in the "Update!" discussion topic.
Vandorbelt  [author] 21 Apr, 2016 @ 10:08am 
Cool, I also just realized this morning that an AFK card would be useful so that people can show that they're going to be stepping away for a moment. I'm almost done with the revisions to the card corners, and I've also decided to remove the inverted text from every card so that they have a definitive top and bottom (having 180 rotational symmetry in TTS is pointless since alt will display the card in the upright position anyway and the extra text made the cards look crowded). Once I've got all the vector save files updated and finalized, I'll export them to .png and get the deck put together with the new changes.
Ko-Mekai 20 Apr, 2016 @ 7:48pm 
Awesome! I may add your yes/no cards to my latest version of Zendo, as there is a use for them there.
Vandorbelt  [author] 20 Apr, 2016 @ 6:54pm 
Ah, yes. I knew my colors were off somehow. I'm working on some revisions with the card designs so that the corners match up better and the backs of the cards look a bit cleaner, so I'll fix that up before I update. I'll also add a 9 and 10 card to the straws so that the deck fully supports 10 players.