ARK: Survival Evolved

ARK: Survival Evolved

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Ascended Structures
   
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6.371 MB
26 Apr, 2016 @ 4:17pm
17 Jul, 2016 @ 6:32pm
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Ascended Structures

Description
My plan is to add very simple enhanced structures and items. I will be using exsisting ingame meshes and such to keep the mod small & fast loading. Items are crafted in players inventory. This mod will NEVER be removed or deleted.


Ascended Trough
When powered, feeds nearby dinos and preserves food 50x longer.
- Engram Level: 65
- Engram Points: 24
- Engram Requirements: Feeding Trough, Refrigerator
- Crafting Requirements: 2x Feeding Troughs, 1x Refrigerator

cheat giveitem "Blueprint'/Game/Mods/MyMod2/AscendedTrough/PrimalItemStructure_FeedingTrough_MyMod.PrimalItemStructure_FeedingTrough_MyMod'" 1 1 false


Ascended Bonfire
Like a campfire only 2x bigger, 2x hotter with 9 slots. Burns fuel 2x as fast and will not produce charcoal.
- Engram Level: 12
- Engram Points: 12
- Engram Requirements: Campfire
- Crafting Requirements: 3x Campfires, 50x Wood

cheat giveitem "Blueprint'/Game/Mods/MyMod2/AscendedBonfire/PrimalItemStructure_Campfire_MyMod.PrimalItemStructure_Campfire_MyMod'" 1 1 false


Ascended Smoker
When powered, quickly turns meat into jerky. Must 'Light Fire' after cooked meat is placed into its inventory.
- Engram Level: 65
- Engram Points: 18
- Engram Requirements: Preserving Bin
- Crafting Requirements: 1x Preserving Bin, 10x Electronics, 100x Oil
**Note - 1 cooked meat will stay in cue, and is lost. So from a stack of 30 Cooked Meat, you will get 29 Jerky.

cheat giveitem "Blueprint'/Game/Mods/MyMod2/AscendedSmoker/PrimalItemStructure_PreservingBin_MyMod.PrimalItemStructure_PreservingBin_MyMod'" 1 1 false


Ascended Spoiling Bin
Spoils consumable items extremely fast !! Keep an eye on the spoiled meat it produces because it will also spoil extremely fast!
- Engram Level: 35
- Engram Points: 12
- Engram Requirements: Compost Bin
- Crafting Requirements: 1x Compost Bin, 10x Electronics, 100x Oil

cheat giveitem "Blueprint'/Game/Mods/MyMod2/AscendedSpoilingBin/PrimalItemStructure_CompostBin_MyMod.PrimalItemStructure_CompostBin_MyMod'" 1 1 false


Ascended Box
100 slot storage box.
- Engram Level: 75
- Engram Points: 18
- Engram Requirements: Large Storage Box
- Crafting Requirements: 3x Large Storage Boxes

cheat giveitem "Blueprint'/Game/Mods/MyMod2/AscendedBox/PrimalItemStructure_StorageBox_Large_AB.PrimalItemStructure_StorageBox_Large_AB'" 1 1 false


Ascended Freezer
100 slot storage / 4x spoil timer of fridge
- Engram Level: 75
- Engram Points: 25
- Engram Requirements: Refridgerator
- Crafting Requirements: 2x Refridgerators

cheat giveitem "Blueprint'/Game/Mods/MyMod2/AscendedFreezer/PrimalItemStructure_IceBox_AF.PrimalItemStructure_IceBox_AF'" 1 1 false

Ascended Stone Platform
Just like a Stone Ceiling ( 1 x 1 ) but acts as its own foundtion. Perfect for bridges and roofing fence foundations.
- Engram Level: 30
- Engram Points: 12
- Engram Requirements: Stone Ceiling
- Crafting Requirements: 2x Stone Ceilings

cheat giveitem "Blueprint'/Game/Mods/MyMod2/AscendedBuild/Stone/PrimalItemStructure_StoneCeiling_AB.PrimalItemStructure_StoneCeiling_AB'" 1 1 false

Ascended Metal Platform
Just like a Metal Ceiling ( 1 x 1 ) but acts as its own foundtion. Perfect for bridges and roofing fence foundations.
- Engram Level: 45
- Engram Points: 15
- Engram Requirements: Metal Ceiling
- Crafting Requirements: 2x Metal Ceilings

cheat giveitem "Blueprint'/Game/Mods/MyMod2/AscendedBuild/Metal/PrimalItemStructure_MetalCeiling_AB.PrimalItemStructure_MetalCeiling_AB'" 1 1 false

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Future Plans:
- Ascended Garden Plots ( holds more water, more fertilizer, possibly the ability to grow all-in-one )
- Ascended Boxes ( Testing slots of up to 100 )
- Ascended Tools ( same stats as regular stone and metal tools but without the screen shake ! )
- Ascended Scopes , Level 35, 8 Engram Points, Spyglass Engram 2x the distance with no black border
- Ascended Omni Light - 10x brighter, perfect for lighthouses*Completed in a separate mod

Looking into:
- Baby Feeder ( will have to dig in the dev kit to find where they put the baby eating stats )


mod id: 673657606


Any and all suggestions/feedback are welcome, just post below.

Visit this page for more info: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/673657606/357284131809316575/

Other Mods
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=673657606

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=694387754

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=679047320

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=676793642

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=676128353

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=725387843

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=734277394
Popular Discussions View All (2)
1
28 Apr, 2016 @ 7:53pm
PINNED: Ascended Structures
ZánÐêr
29 Comments
Jaňákovi 20 Sep, 2024 @ 12:37pm 
fake
shailiekat 31 Mar, 2018 @ 11:30am 
maybe have it make charcoal as an option??
shailiekat 31 Mar, 2018 @ 11:29am 
Question why would i want it to burn through my stuff faster and NOT create charcoal. I seem to always be out of it making supplies.
surviv0r1969 20 Nov, 2016 @ 6:31pm 
please add a fridge with like 100 or 200 slots
HinanawiTenko 13 May, 2016 @ 9:05pm 
OK EDIT: WE WERE DUMBA55ES!
The Solar Panel we were using lagged and reversed its displayed text (said it was on but it was actually off)
HinanawiTenko 13 May, 2016 @ 8:13pm 
The outlet is RIGHT above, almost touching, and powered, yet the smoker still states that it is unpowered.
ZánÐêr  [author] 13 May, 2016 @ 7:07pm 
@hoppo - none that i am aware of. it will not show an extension cord, but it should say 'Powered' when you look at it. You still have to 'Light Fire' once it is powered and you have meat in it.
HinanawiTenko 13 May, 2016 @ 5:34pm 
Is there a special way to connect the smoker? Because we have an electrical outlet RIGHT ABOVE it and its not connecting.
ZánÐêr  [author] 12 May, 2016 @ 1:38pm 
@Hoppo - yea .. i made that because we were tired of waiting... then 4 hours later, jeremy adds it to the options ;)
HinanawiTenko 12 May, 2016 @ 1:22pm 
Ascended Tools may need another ability to warrant coding since Harvest Bob is now a toggle in Vanilla