Total War: ATTILA

Total War: ATTILA

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REAL_RELIGION_FOOD_WELTH_INCOME_RECRUITMENT.pack
   
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Tags: mod, Overhaul
File Size
Posted
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536.103 KB
27 Apr, 2016 @ 3:37am
29 Apr, 2018 @ 6:09am
8 Change Notes ( view )

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REAL_RELIGION_FOOD_WELTH_INCOME_RECRUITMENT.pack

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10 Comments
Human72 20 Jan, 2019 @ 11:50am 
ic fair enough then.
LordZarmack  [author] 20 Jan, 2019 @ 2:08am 
yeah just made raiding christians more realistic in terms of loot/income, and made christian's gain more food/money and research/ cleaninlyness.
Human72 19 Jan, 2019 @ 6:31pm 
ah ok then :O
LordZarmack  [author] 19 Jan, 2019 @ 6:04pm 
is a old mod It's exsactly what it says.

*Historical accurate, as the church held all the power and welth. land, food etc.

Made raiding settlements with religious christian sites, worth it. while also providing the christian faith a incentive to build them as it offerd a serious food/income benefit.

"Everyone wins"
Human72 19 Jan, 2019 @ 4:45pm 
so what does it do? :O
LordZarmack  [author] 27 Apr, 2016 @ 4:35am 
yes it sucks. but it was true. both latin christianity and islam spred like wild fire in under 300 years. - and has shaped this fun place we call home. - other faiths have not been edited. as realisticly,

for AOC USERS - this mod makes christianity = to islam religiously conversion rates ect. so both will match each other if constructed. to maxum.

= dont research religion for 40 turn years? dont blame me if your people end up arab. - you must use preists. and u must have 1 religious temple in a region to counter.

=realisum!
LordZarmack  [author] 27 Apr, 2016 @ 4:33am 
islam and chrisian religions spread fast. equal in measure.

other faiths must and i stress MUST use religious building to counter their culture or face conversion!
LordZarmack  [author] 27 Apr, 2016 @ 3:46am 
most fishing now provides more than abundant food supplies-
LordZarmack  [author] 27 Apr, 2016 @ 3:46am 
changes all small villages incomes via gp -

tier 1=-"500"
tier,2,="1000"
tier,3-="2000"
tier,4-="3000"

all large cities income via gpto --

tier 1="1500"
tier-2-= "2500",
tier 3-= "3500"
tier-4- ="4500".


all Food is now set tier for all farms.
1 -150-
2= 200-
3-=300-

squalor set to --0 for most, apart from markets, whore houses ;) cause those are clean right.
-some industry ect.

still need squalor buildings, but its not the end of time.


all cities can recruit up to 15 units+ per turn with a full region under controll - ie full armies per turn- so exspect ai armies to be made fast as yours. -- "big battles" more realistic - last i checked you coudl recruit as meny soldiers as u have people. run out of people in a town run out of soldiers!

-and a custom TR PROPAGANDA POSTER FOR ALL YOUR HATE NEEDS.



LordZarmack  [author] 27 Apr, 2016 @ 3:45am 
updates* to reflect the changes.



watch out for those pesky catholics. the religion will spread fast now. as it should! now you activly must engage in religious warfare.

planned changes to couple more in time. to make them a real threat.



--same features as last mod.