Total War: ATTILA

Total War: ATTILA

57 ratings
Better resource buildings (only buildings version)
   
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Tags: mod, Overhaul
File Size
Posted
Updated
10.808 KB
30 Apr, 2016 @ 6:01am
6 May, 2016 @ 11:46am
3 Change Notes ( view )

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Better resource buildings (only buildings version)

Description
This mod is just like my mod "better resource building" except it only changes the buildings- without adding the units.

Why is that? well some mods edit unit recruitment, combined with my mod they could cause wierd things to happen such as celts recruiting xionite spears.

So I made a version of this mod that only edits the building's stats and thus works without problems with almost all the mods.

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*All resources give you money, stuff like gems and marble gives lots of money(but not more then gold) while stuff like wood and iron gives less.
Look for gold and gems to get the big cash.
I updated gold to give more money, as this was asked in the comments.

*Special bonuses to make unused buildings worthwhile- iron armory gives armor and weapon bones, marble sculptur gives public order and culture bonus.

*Some buildings modify income, for example wine modifies culture.

*Large empires with lots of resources will get more money, this will help factions like the WRE to survive for longer.

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FOR THE ORIGINAL MOD (WITH UNITS) : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=649725695
7 Comments
Ratnips 1 Sep, 2019 @ 5:45am 
ay can you make the gold mines like the Improved Gold Mines mod it be kinda cool to make gold mines very valuable to hold onto
Alexander The Greek 22 Dec, 2017 @ 1:34pm 
Better without units. More realistic.
Matan27d  [author] 3 Jun, 2016 @ 3:35am 
Its not for AOC, you dont have to reset any compaign
Robin_ITA 25 May, 2016 @ 4:53am 
Just downloaded your mod. Do I have to restart my campaign game with AoC in order to use thebmod? Or can I continue with my game using your mod?
Matan27d  [author] 6 May, 2016 @ 3:54am 
@leuname Thanks !
@zeapobla weird, must have updated the wrong mod, anyway its fixed now.
zeapobla 1 May, 2016 @ 9:50pm 
This mod unlocks the recruitment of Alan’s units. This happens when i choose a Norse or Barbaric Kingdoms faction. Which I don’t really appreciate. Not sure if this happens to everyone else. I really enjoy the mod, but I really will like to have this issue fixed. anyway great mod and good work
Jesus Loves You^_^ 30 Apr, 2016 @ 11:10am 
I always wondered why to have resources only for a pale trade with others, and not providing money for internal lands, as vanilla used to be........
Good mod pal.