SEGA Mega Drive & Genesis Classics

SEGA Mega Drive & Genesis Classics

175 ratings
Sonic 1 Megamix
   
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2.429 MB
30 Apr, 2016 @ 8:22pm
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Sonic 1 Megamix

Description
This particular version of Sonic 1 Megamix, from 2007, is a full game modification for Sonic 1, featuring five playable characters with their own unique movesets, new level layouts, and a ton of imported music

There were a few releases, with this being the most recent build that found its way into public hands and still ran on the Genesis, while newer versions run on the SegaCD and thus, unfortunately, can't be added to this Steam Workshop. I don't refer to this version as a "release" because it was actually distributed without permission by a disgruntled tester, and thus, is not complete or in true release condition

I wouldn't personally consider it worthy of upload, but there seems to be high demand for it anyway, and even if I weren't to upload it, other people would keep uploading it here without permission, in which case I wouldn't be able to say that I'm sort of personally embarrased by this version, and that it doesn't represent the most recent developments in this game (again, only available for SegaCD and impossible to put on Steam Workshop), nor does it represent any aspect of my work ethic or style

More information can be found at: http://www.teammegamix.com

Due to issues with the way the Genesis emulator works, even though Sonic 1 Megamix has a save feature, it is non-functional when playing through Steam. This is not something I can do anything about because the emulator basically just disables SRAM entirely without regard for the fact that it's defined in the ROM header. This makes it impossible to save progress, and some features relying on completed game saves (such as "Extra Mode") become virtually inaccessible

Being very old, as well as not intended for release, this version has a multitude of known issues, which include but are not limited to-

- Frequent and extreme slowdown
- Poor and unfair level design
- Various graphic glitches such as incorrect/missing/flickering/garbled sprites
- Various sound glitches such as cut-outs, blips, whines, etc
- Sunny Shores redesign in-progress containing mismatched graphics
- The lower path (but not upper) in Starry Night Zone 2 has a game-stopping collision bug
- Sprite walls (opposed to tiles) are unclimbable by Knuckles but haven't been removed/replaced yet
- "Original Mode" (Sonic 1 levels) are in worse shape than normal Megamix mode
- The final boss only takes one hit
- Most characters' ending sequences are incomplete and show incorrect animations
- Attract and Ending demos sequences are thoroughly broken
- Various other glitches prone to show up at any time
- A few ex- team members thought it'd be fun to include some vulgarities written in lights and prominent sexual innuendo
- Website advertisement screens (they werent credits, ex-members just wanted to shoe-horn in the ads)
- Even more stuff that's not worth dealing with here since this build is so old and development has already moved on

Because this was a development build, Sonic 1's standard Level Select and Debug Mode codes are still enabled, effectively allowing you to skip over any major problems you may encounter

Play at your own discretion. Aside from the many glitches, the planned newer, completed/cleaned/fixed version of this particular game will almost certainly not contain any major surprises for anyone who has played this version

Like what you see, anyway, for some reason? Like the potential for a fixup and/or better things to come? Consider becoming a patron to support my independent developments between jobs:
https://www.patreon.com/HCStealth?ty=h
Popular Discussions View All (1)
7
24 Feb, 2021 @ 8:59pm
Is this ever gonna be updated?
Infinite Fury
43 Comments
Natedizzil_13 15 Mar @ 3:17pm 
ok nevermind im not getting 50, malwarebytes fagged the download link as a trojan
Natedizzil_13 10 Mar @ 1:32am 
Honestly this is a damn good hack, i've got almost all of the builds (not 5.0a because no data is being sent for some reason) and its honestly really fun. and if you wanna load the game up in a emulator like Kega to get saving working then godownload this version from.. well here, and go to your C Drive, Program Files(x86), Steam, steamapps, workshop, content, 34270 and look for 676263858, open it and you should see the bin file, copy it somewhere easy to access and load it up into your favourite emulator. hope this helps
gustavolsantos 28 Feb @ 3:03pm 
Hope this dosent crash when jumping.
Flakey 5 Oct, 2024 @ 8:01am 
At least this is not a stolen upload unlike the most uploads i seen
theepicoftheepic28 3 Jun, 2024 @ 9:37pm 
first comment of 2024
Wicker Basket 1 Mar, 2023 @ 10:58pm 
The site may be dead, but I'm glad to have downloaded every prototype (including the “final” fifth prototype of the hack that has Sonic CD's special stage implemented), because this hack is downright awesome! Despite the bugs and the overall crashes, it's a great hack! 10/10!

By the way, debug mode and level select codes are required for the Act 4's and the other levels of the game beyond Dark Fortress Zone—Act 3, or else you'll either get stuck or die a lot.
N8master 17 Jan, 2023 @ 5:27am 
@mr.needlemouse: In the main menu go to options.
Dae 9 Jan, 2022 @ 5:27pm 
how do i change character i don't know how to
TANKA 20 Apr, 2021 @ 7:00pm 
Is there a way to download this for offline use on emulator outside of steam? I cant find this version on Sonic Retro.
Ikagura 24 Feb, 2021 @ 8:59pm 
It's literally an function of the emulator d3t were using.... It works for any game you play via this collection.