Homeworld Remastered Collection

Homeworld Remastered Collection

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[HW2C] Gameplay Enhanced for HWU 1.0.4
   
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HW2Classic: HW2Classic
Tags: gamerules
File Size
Posted
Updated
843.902 KB
1 May, 2016 @ 7:55pm
1 May, 2016 @ 10:48pm
3 Change Notes ( view )

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[HW2C] Gameplay Enhanced for HWU 1.0.4

Description
INTRODUCTION

This mod is a compilation of several, smaller mods I had made earlier; namely the BENTUSI ROULETTE, DEATHMATCH PLUS, SPECIAL FLEETS and DEFINED ROLES mods. It is a game-type mod that expands upon the existing Deathmatch game-type. In addition, the mod has been re-configured to work with version 1.0.0 of Homeworld Universe.

The discussion thread for this mod is located here:
http://forums.relicnews.com/showthread.php?269162

My homepage with even more mods and tools can be found here:
http://isometricland.net/homeworld/homeworld.php

INSTRUCTIONS

MOD SELECTION
In the mod selection menu of the Homeworld Remastered launcher, make sure you select *both* "Homeworld Universe mod" and "Gameplay Enhanced for HWU". I'm not sure if the order matters, but to be on the safe side, select "Homeworld Universe mod" first.

WIN CONDITION
1) HW2 Normal: Same as HW2 default. A player is killed if he/she has no more production ships left.
2) Kill Team Production: A player is killed if there are no team members with production ships.
3) Kill All Enemy Ships: A player is killed if there are no team members with any ships.
4) Quit Manually: The game doesn't end until one team quits and leaves the game.

DEFINED ROLES
In this game-mode, one player controls production and capital ships; another player controls fighters, corvettes and probes; and another player controls resourcing, frigates and platforms. If no players on a team choose the "Production/Capital" role, then all players on this team retain their mothership, carrier and production/research capability. If someone *does* select the "Production/Capital" role, then other players on the team do not suffer from a unit cap.

BENTUSI ROULETTE
In this game-mode a selectable number of research options are randomly granted and restricted for each player at the beginning of gameplay.

SPECIAL FLEETS
This mode gives the player extended starting fleet options. You can choose from several different fleet makeups, each being composed of a different assortment of ships and research.

GAME SPEED
This setting allows one to slow the game down to a fraction of its default speed.

BACKGROUND MUSIC
Here you can select which background track gets played while playing. There's also a "Shuffle" option to randomly switch between different songs.

SOME NOTES ABOUT THE DEFINED ROLES MOD AND HWU
Normally, I would only restrict items belonging to the player's race. However, in this case I want every race's ships restricted since there's a chance a player might get some motherships from other races (i.e. DEFINED ROLES' capital role). Unfortunately, the way HWU is set up, a subsystem can appear in multiple races, resulting in a possible conflict. This is also why there are so many "luaplayer 334" subsystem errors in HW2.log.
4 Comments
99Mo 29 Jan, 2017 @ 8:10am 
I find the Defined Roles gamemode really interesting and innovative. I'll give it a try, but the idea of each player having a specific purpose sounds more adapted to multiplayer team games than what is currently proposed (where each player simply builds his own little fleet)
Mikali  [author] 23 Jan, 2017 @ 12:33am 
The number of races doesn't make a difference. But there are several settings that are configured for each player. So that's 2 extra players for each of these settings.
GodSalsiccia 6 Dec, 2016 @ 7:01pm 
That's a shame, any idea on which two races you might remove (PTV varients perhaps)?
Mikali  [author] 2 May, 2016 @ 4:09pm 
I was hoping to port this mod to the new engine, but there's a limit of 32 game rule menu options, and the extra 2 players in HWRM puts this mod over the limit. :(