Space Engineers

Space Engineers

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Mr. Ray - Space Tier Survival Ship (vanilla)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
920.993 KB
3 May, 2016 @ 11:47am
24 Jun, 2016 @ 8:00pm
57 Change Notes ( view )

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Mr. Ray - Space Tier Survival Ship (vanilla)

Description
Mr. Ray is my space-tier survival ship. It is intended not to be an upgrade from Crush, but rather an alternative built for a different purpose. While Crush specializes in planet hopping survival, Mr. Ray specializes in extended space flight survival.

As with any of my builds, I always try and come up with a ship that is survival-viable. Mr. Ray here is a late game survival ship option (late because of Ions) for those who want to cruise in style without having to spend too many resources to do so.

Mr. Ray comes with:

Production)
- 4 Refineries - fully upgradable
- 2 Arc Furnaces
- 6 Assemblers - fully upgradable
- 4 Oxygen Generators
- Welder bed

Cargo)
- 5 Small Cargo Containers
- 1 Large Cargo Container

Weapons)
- 6 Gatling Turrets
- 2 fixed Rocket Launchers

Power)
- 1 Large Reactor
- 2 Small Reactors
- Several Auxillary batteries

Flight)
- 3 Jump Drives
- Several Large and Small Ion Thrusters in every direction

Compartments)
- Left/Right Hangar bays for small ships
- Engineering Corridor
- Cryo Section for 2
- Medical Bay
- Observation Deck
- Throne Room (bridge)
Each of these compartments are individually pressurized with double sliding doors between.

Quality-of-Life Features:
- p3st|cIdE's "Hover Altitude Aligner" Script
- Dan123's "Liftoff manager (formely Ascent Override Control)" Script
- MMaster's "Configurable Automatic LCDs" Script
- Hangar Door sensors for small ship access
- Security Cameras for monitoring interiors (very GoldenEye-feel)
- Huge Field-of-view from Throne (Flight Seat)
- Interior Sensors for opening interior sliding doors