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only an issue with L4D1 common infected (CI). Seems like it only started happening after The Last Stand update.
I'm not exactly sure what the issue would be, aside from maybe just needing all the CI to be recompiled for the update (and overwriting the new CI introduced as well).
Not sure if / when I'll be able to address it though. Life is busy atm, and there's a number of hurdles with just setting up a simple mod workflow again. Incompatible tools / missing source files / etc.