Company of Heroes 2

Company of Heroes 2

128 ratings
Artillery Pit
   
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Item Type: tuning
File Size
Posted
Updated
1.233 MB
5 May, 2016 @ 2:14pm
14 Feb, 2017 @ 1:40pm
4 Change Notes ( view )

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Artillery Pit

Description
Just a small mod that shows how I would like the Mortar Emplacement to work.

Ordnance ML 3-inch Mortar Team:
Buildable in British T1 for 240MP. Slower rate of fire than the German GrW 34, but more accurate. White Phosphorous Barrage at Vet 1. Counter Barrage unlocked with the Advanced Emplacement Regiment.

Artillery Pit:
Replaces the British Mortar Emplacement. An empty structure that can be built by Royal Engineers for 100MP. All mobile mortars and artillery pieces can be garrisoned and receive a 15% bonus to the range of their barrage abilities. When empty, the structure can be garrisoned by the enemy.

Known Issue:
Artillery guns and heavy mortars can only fire to the front side of the emplacement. I don't know if this can be changed. If you have any information about it, please contact me.

Thanks to:
Mr. Smith, for the original idea. (At least he was the one I got it from!)
A. Soldier, for bringing it up again on COH2.org.

Feel free to add this to your own mod - just add a quick note that I'm the one who made it. The source files are available here: https://github.com/PlanetSmasherCOH/NoMoreSimCity
19 Comments
Raider 30 Apr, 2020 @ 6:55am 
crazy UK
SachiDomainsNaomi 31 Aug, 2019 @ 2:02pm 
yeehaw
[TFB] † Deuce † 17 Mar, 2017 @ 5:47am 
that should not be in the game that mattress can wipe an entire army. If someone has 3 or 4 its game over. band the land mattress
Planet Smasher  [author] 15 Mar, 2017 @ 3:57am 
Thanks for the positive feedback, everyone! If you have any interesting replays or balance suggestions, feel free to post them as well.

@Penzer: It's actually pretty simple. I added a link to the source files, so you can have a look yourself.
Littleroamer 14 Mar, 2017 @ 12:39pm 
that would be a good idea, good thinking mr. smith and to you two for making the mod in the first place :steamhappy:
✠Tangle✠ 13 Mar, 2017 @ 3:09pm 
how do you get this to work?
FlinkDiep 13 Mar, 2017 @ 6:47am 
Great mod!
whodares73 12 Mar, 2017 @ 11:22am 
great idea well done. The guys at COH".org are great they have helped me out allot with map making good work.:steamhappy:
Planet Smasher  [author] 12 Mar, 2017 @ 4:18am 
Have you actually played the mod? This is not a buff at all. Getting a pit with two mortars is more expensive (580MP), the mortar crews can be killed and the range is smaller.
Halunke 11 Mar, 2017 @ 9:46am 
Mortaremplacements should get nerved and not changed to a "Atillery-pit" and reciving a buff