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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3022666979
I am the original Author of the port , just my game name changed ;)
Thinking reviving this map project and gona fully intergrate it into CSGO , with lesser bugs, have to renew the materials to look better, and so on ;) Haven't done map porting, or making for long time, have to steel myself to redo it as it should.
The map is not mine, i'm only reuploading it to the workshop for server download purpose. Last time i test it on my server i hardly encounter any bugs though.
Where / how do you actually run the map?
Dedicated server? Lobby? Console?
Possibly, it could be server side problems rather than the map itself.
-Possible Fix #1-
Some maps require specific commands for their content to function properly.
If you're running a dedicated server, whitelist "sm_cvar".
If not, add the following commands to your launch option parameter:
+phys_pushscale 900 +cs_enable_player_physics_box 1
-Posible Fix #2-
Some custom community made maps like multigames, zombie escape, etc use sourcemod / metamod assets which aren't available on your game by default. You can install them on your dedicated server / game client (for host only), google it.
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