This War of Mine

This War of Mine

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Just look at 'em
   
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Content: Mod
File Size
Posted
Updated
1.399 MB
7 May, 2016 @ 9:58am
9 May, 2024 @ 10:11am
4 Change Notes ( view )

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Just look at 'em

In 1 collection by toomanynights
In harm's way
10 items
Description
The mod has been updated and should now be compatible with all DLCs and The Final Cut. Enjoy!

This mod is designed for experienced TWOM players who are looking for a new challenge, but don't find custom scenarios like "80 days long early winter" particularly challenging.

It simply removes UI hints the game gives you on the current state of your survivors. So whether they are wounded, sick or tired - you'll have to find out by careful observation.
So you're gonna have to play with much more concentration than before. The game won't remind you that today is the the day when this character turns "very hungry" - you'll have to learn it from the character's speech, gait and overall appearance.

HP bars for your survivors, as well as NPCs you meet along the way have also been removed. So if your character gets wounded, you won't know how badly until the heat cools off. Neither will you be able to plan your moves basing on your enemy's HP percentage, so you might want to be careful and avoid confrontation with several enemies at the time.

Oh, and one more thing. No sound visualization any more. You won't know how much noise your dweller makes, because the "air waves" that they were emitting are now not present. The red circles showing where the enemies are before you see them are gone too. You won't know of the enemy before they speak or before you see them. That brings immersion to a whole new level - but you might want to be careful from now on and maybe start peeking through keyholes. (Thank you @Kierk for the tip mate!)

Just don't get caught by anything and you'll be fine. Probably...
58 Comments
toomanynights  [author] 10 May, 2024 @ 6:34am 
@Alyssa4Life You're welcome!
Alyssaromantic 10 May, 2024 @ 6:17am 
Alright, thank you for the help
toomanynights  [author] 9 May, 2024 @ 9:34pm 
@Alyssa4Life Indeed. Sadly, in TWOM there is no compatibility between mods if they change the same resources (localization strings in this case). You'll have to choose one of those two.
Alyssaromantic 9 May, 2024 @ 4:57pm 
Okay, update: Using this mod breaks the intro text box, and my characters keep talking in Russian or saying “strange sounds coming from radio” when I try to get them to do something. I‘m using Against All Odds, so maybe that’s a part of it?
Alyssaromantic 9 May, 2024 @ 4:45pm 
It worked! Thank you so much!
toomanynights  [author] 9 May, 2024 @ 10:18am 
@Alyssa4Life Well shoot! Thanks for the heads up!
Here, this should fix it. Please update and try again.
Alyssaromantic 9 May, 2024 @ 8:03am 
Doesn‘t work, please fix
2297432230 5 Mar, 2022 @ 7:15am 
它只是删除游戏给你的关于幸存者当前状态的UI提示。因此,无论他们是受伤、生病还是疲劳,你都必须通过仔细观察来发现。
所以你必须比以前更加专注地玩。游戏不会提醒你今天是这个角色“非常饥饿”的日子——你必须从角色的语言、步态和整体外观中学习。
幸存者的HP栏以及沿途遇到的NPC也被移除。所以,如果你的角色受伤了,在热量冷却之前,你不知道伤势有多严重。你也无法根据敌人的生命百分比来计划你的行动,所以你可能需要小心,避免同时与几个敌人对抗。
2297432230 5 Mar, 2022 @ 7:15am 
还有一件事。再也没有声音了。你不知道你的居民会发出多少噪音,因为他们发出的“空气波”现在已经不存在了。红色圆圈显示敌人在你看到他们之前的位置也消失了。在敌人说话之前,或者在你看到他们之前,你不会知道他们。这将沉浸感提升到了一个全新的水平——但从现在起,你可能需要小心,也许可以开始透过钥匙孔窥视。
toomanynights  [author] 8 Jun, 2021 @ 12:11am 
@Kierk The suggestion you proposed years ago has finally been added to the mod. Thanks again :)