Stellaris

Stellaris

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xenobiologie
   
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3.674 MB
17 May, 2016 @ 4:39am
23 Feb, 2018 @ 12:09pm
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xenobiologie

Description
Xenobiology ver. 0.77
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Update 0.77:
Now compatible with the lastest Patch 2.0.0 (Cherryh) and all the present, officiel DLCs.
Moreover !
This mod respects Paradox's DLC policy. That means, with this mod, you will only get that content you have paid for.
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This mod:

Adds/correct species classes by modern biological taxonomy/xenobiology.

In addition I have rearranged all the previous species in partially new species classes.
Instead of only 6 there are now 18 species classes.
This new arrangement of species classes goes strictly to modern biological taxonomy and theoretical xenobiology.

Here the 18 species classes:
- Mammalia (Heinlein Patch: Humankinds are still in Mammalia class, because they are Mammalians)
- Suaropsida (Repil and Avian now one class)
- Amphibia (Frog / Toad Similar)
- Ichthyes (fish Similar)
- Asteroidea (starfish Similar)
- Arachnida (Spiders Related)
- Myriapoda (millipedes similar)
- Crustacea (crustaceans)
- Insecta (bees, ants, beetles)
- Cephalopods (squid, octopus)
- Gastropoda (snails similar)
- Polychaeta (polychaetes, sea worms)
- Clitellata (worm Similar)
- Hydrozoa (jellyfish Similar)
- Neolecta (fungal species)
- Agaricomycetes (large Fungal species)
- Bryophytas (moss-like species)
- Tracheophyta (large plant-like species)


Plans:
This mod contains English and german localisation only !!!!!
Planned are also french and spanish translations.

Planned are also some new species for classes with little choice, such as the Crustacea class.
In addition, nemelists for Leaders and ships specifically for the new species classes.


Update List:
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Update 0.77:
Now compatible with the lastest Patch 2.0.0 (Cherryh) and all the present, officiel DLCs.
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Update 0.76:
Include the official but missing Crustacean Spezies from 1.7. Update.
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Update 0.75:
Now compatible with the lastest Patch 1.8.0 (Capek) and all the present, officiel DLCs.
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Update 0.74:
Now compatible with the lastest Patch 1.5.1 (Banks) and all the present, officiel DLCs.
NEW! Now with Arachnida Namelist !
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Update 0.73:
Now compatible with the lastest Patch 1.3.0 (Heinlein) and all the present, officiel DLCs.
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Update 0.72:
New Asteroidea namelists
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Update 0.71:
New Ichthyes namelist, update to Stellaris 1.03
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17 Comments
labgnome 27 Mar, 2018 @ 6:28pm 
Does this effect mods that add species variety, like Colorful, or the various dimorphism mods?
jounk33  [author] 23 Feb, 2018 @ 12:12pm 
Update to Patch 2.0 Cherryh and some fixes.
jounk33  [author] 31 Oct, 2017 @ 12:11pm 
Its because the newest patch, next time, when I go back to Stellaris, I will correct it.
Leogim Pipe 31 Oct, 2017 @ 10:04am 
Traits are gone
jounk33  [author] 30 Sep, 2017 @ 12:44pm 
Update Version 1.76
Include an official but missing crustacean spezies.
jounk33  [author] 23 Sep, 2017 @ 2:58pm 
Update to 1.8.0 Capek
RobbyL9 22 Jun, 2017 @ 7:09pm 
Finally a proper amphibian classification. Praise Kek.

10/10 would Pepe again!
jounk33  [author] 14 Apr, 2017 @ 11:27am 
Update to 1.5.1 Banks, coming with new Arachnida Namelist
jounk33  [author] 20 Oct, 2016 @ 4:07pm 
Update to 1.3.0 Heinlein and all present DLCs.
jounk33  [author] 22 May, 2016 @ 12:57pm 
I sort all species with classes strictly to bilogical taxonomy. There is only one mammalia class, just like there is just one sauropsida class with all reptiles and birds and snakes. So when I make a seperate primate class, thats incorrect, becuase primates are no biological class, they are a biological tribe. But I planned to chance for some mammalia species the look, so they see less like a haiy animal, more a intelligent species. I don't like this horslike aliens, for example.