Stellaris

Stellaris

34 ratings
Food Transfer Mod - No longer supported
   
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5.650 KB
17 May, 2016 @ 9:07am
18 May, 2016 @ 2:09am
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Food Transfer Mod - No longer supported

Description
This mod is no longer supported.



This is a simple mod that adds two spaceport modules and a strategic resource to the game to allow you to transfer food from one planet to another.

The Food Export Port can be built at a space port to give +1 Foostuffs strategic resources, but takes 4 food from the planet.

The Food Import Port gives 4 food at the expense of 1 Foodstuffs.
24 Comments
Bellator 11 Nov, 2016 @ 3:31am 
I have heard future plans for Stellaris is to make food global for empire, so I hope in time we will have it in vanilla game :)
Axelius  [author] 28 Sep, 2016 @ 12:20pm 
I should make an offical declaration that I am putting work on this mod on more or less permanent hiatus because of various reasons. A silent limitation that prevents the creation of strategic resources from space port modules makes this mod not actually work as intended and the upcoming changes in the 1.3 Heinlein patch will change the entire strategic resource system meaning that any update made would be rendered null and void soon.

Furthermore, I will start working at Paradox in October and while there is no conflict of interest between this mod and the company any work done on this mod will be done in my spare time, in which case I'd probably rather not spend that time doing the same stuff I do at work.

Anyone who wishes to use the concept or any code used in this mod for their own project is free to do so.
Sentry Ward 28 Sep, 2016 @ 12:07pm 
@Exterminieren do you upload mode?
Sentry Ward 28 Sep, 2016 @ 12:05pm 
Can you add more modules after some research/vanilla, for example +10 transfer, +50 etc ?
I wanna make some food planet with this stuff. And i know i can make food on planet with more that +60.
bananenklumpen 18 Sep, 2016 @ 9:35am 
please update
Axelius  [author] 1 Aug, 2016 @ 3:00am 
Sure, no problem. This goes for pretty much anyone for that matter.
Exterminieren 31 Jul, 2016 @ 7:06pm 
Hey I have combined your Food transfer mod and anothers Bread Basket ( adds buidlings that do pretty much the same thing ) together ( for personal use only right now) so they are work "with" eachother. Can i get you permission to upload it to steam? i will credit you
Gustuv Wynd 23 Jun, 2016 @ 1:13pm 
I did sort of the same thing. Except I made the food strategic resource get made by the farms and then consumed by the shelter/admin/capitol building and then upped the amount of the food they produced to match the level of "sr-space-twinkies" they consumed.

I like the idea of putting it on the starbase. Have you looked into how we could get the AI to build the station modules? I am not sure if the AI ever builds any modules in vanilla. They will upgrade it to the max, but all the module slots will be empty on my sector run stations. Though I haven't done much messing around with modules. When I say "AI" I mean both sectors and enemy AI.


The Eye 21 Jun, 2016 @ 1:42pm 
Love this, subscribbedand rated up. However I have an idea. I have no clue if it is even possible, if not ignore. make food a globle resource like energy and minerals. those in your core planets get equal share, and secters need and give just like the other two.
Axelius  [author] 19 Jun, 2016 @ 9:40am 
It should.