XCOM 2
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R.A.G.E. Suit Unlocks Heavy Weapons
   
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19 May, 2016 @ 8:40pm
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R.A.G.E. Suit Unlocks Heavy Weapons

Description
Adds the R.A.G.E. suit as an alternate requirement for the Experimental Heavy Weapons project in the Proving Ground, and the same for its upgrade/Powered Weapons, so after you upgrade the suit you don't have to also build a W.A.R. suit just for the sake of this.

Note that the game won't tell you it's been unlocked, but you can check the Proving Ground to see that it is.

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10 Comments
thegrimsqueaker72  [author] 4 Sep, 2016 @ 2:58pm 
No.
Emi♡⚢ 4 Sep, 2016 @ 5:57am 
Do I need to start a new game?
Dragon32 3 Sep, 2016 @ 2:00pm 
Just FYI, I got the RAGE Suit quite late in this campaign, already having unlocked Heavy Weapons.

When I made the Suit (or upgraded it, it was a few days ago this happened) I got another message saying Heavy Weapons had been unlocked.
thegrimsqueaker72  [author] 23 Jun, 2016 @ 11:00pm 
@Sines
Well I specifically made it because I didn't get Experimental Powered Weapons until I built a WAR Suit, and it felt kind of arbitrary. It turns out that the DLC already adds these as alternate requirements for their respective projects so I think maybe the one for EPW is bugged.

It would explain why I didn't have to mess with the original requirements for them like I thought I would have to in order to get this to work.
Sines 12 Jun, 2016 @ 2:49pm 
I don't have this mod, but I got access to Experimental Heavy Weapons when I built the RAGE Suit. Haven't tried it for the RAGE Armor, though.
Arkhangel 20 May, 2016 @ 8:39pm 
50 seems a bit much, i'd max out at 12, like the old jetpack armors. ridiculously overpowered on a melee-centric mod class like the Samurai....also great too though. ADVENT Sniper a third of the map away on a roof behind high cover: "hah, stupid XCOM!" *hears jetflare behind him seconds before being sliced in half.*
TooCrispy 20 May, 2016 @ 9:25am 
@Arkhangel I thought of the same but you can edit the shadowfall skill and the icarus jump in the ini file. I changed mine so my soldier can use like 50 jumps in one mission and the shadowfall is useable repeatedly too. I just have problems to find the Rage armor and viper king suit skills :I
Lago 20 May, 2016 @ 4:15am 
Try the Uniforms mod. It has a bug/feature where if you create a uniform in one set of armour and then assign it to a soldier wearing another set it overwrites the appearance without overwriting the stats. I use the Kevlar appearance for T2 in this way (T1 is Resistance Warrior).
VertigoJockey 19 May, 2016 @ 10:13pm 
@Arkangel
I'm just waiting for something that lets people use the other armor appearance mods for it and the other Hunters armors.
Arkhangel 19 May, 2016 @ 10:11pm 
now if they'd only make a mod that makes the Rage armor's melee usable repeatedly.