Stellaris

Stellaris

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Vanilla Race Restoration Plus
   
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21.699 KB
29 May, 2016 @ 2:17am
6 Aug, 2016 @ 9:05am
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Vanilla Race Restoration Plus

In 1 collection by Gnefitisis一三
Vanilla Plus Mods
9 items
Description
Updated for 1.2.*
Ironman INCompatible (as far as I know)

This mod restores the Kel-Azaan and Paridni races cut from the game due to balancing that I found independently in the game files. However, I have included the tweak trais and empire flags suggested by reddit user Gul_Ducat.

Plus! This mod slightly tweaks the initial human races.
~The human UNE starting weapons are now mass drivers (why would the UN spend some much time controlling WMDs/nukes in order to just use them on their united space ships?).
~The human CWM is tweaked to have an axis-like (Germanic and Japanese) custom name_list and portrait group (in order to better reflect their backstory of having a single ark survive). Their first leader is now also made male.
~I have added a space Soviet Human faction of my own creation- a missile starting weapon and science doctorate government, with fully custom descriptions and starting screen (see screen shots).

Please leave comments/suggestions if you like my work!
5 Comments
Gnefitisis一三  [author] 7 Apr, 2017 @ 8:26pm 
Well, they are cut from the vanilla game presents; I had no idea that they were programed as a FE. I don't mess much with FEs... so. :P
Erymanthos 19 Nov, 2016 @ 8:04pm 
The Kel-Azaan are cut content?
I had them as one of my Fallen Empires recently..
Medieval_Man 24 Oct, 2016 @ 8:51pm 
neat, look forward to taking the cold war to space.
Gnefitisis一三  [author] 10 Aug, 2016 @ 10:27pm 
Well I tend to play in the cosmetic ones, so. ;)
Trace Projectile 10 Aug, 2016 @ 3:05pm 
Wow I had no idea there were cut empires, and I've been in the game files a ton of times... This mod is quite a surprise :p