The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Better Necromancy
   
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913.000 B
6 Jun, 2016 @ 2:28am
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Better Necromancy

Description
This mod causes all raised undead to last for one week (dead thrall still lasts as long as it always did). I also removed the effect that turns raised dead into ash piles upon death.
Will Probably not work with anything that alters any of the Necromancy (other than dead thrall) spells.
This is my first mod but it's rather simple but it worked fine for me.
Raised dead seem to vanish upon fast travel, i've tried to figure out just why that is but i don't have the slightest idea.

If you have any issues with this mod please let me know and I'll try to fix them!
2 Comments
Germ Man  [author] 25 Oct, 2016 @ 10:26am 
I didn't have any issues with the npc conversation part. And the summon limit is still as it was in vanilla, one summon unless you have the master perk in conjuration so it won't mess up the balance. There's probably a whole lot of mods that would fix that for you though!
Zorin 25 Oct, 2016 @ 9:29am 
hi,
i haven't tried this mod yet, could you tell me if you can summon multiple undead with this one? not only 1/2?
and will i be able to interact with NPCs while i have summoned a zombie? or will they just tell me to go away with that magic? (happened in another mod before). it's pretty annoying to travel through skyrim to search and kill all of your zombies just to end a quest^^