Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The real thing I'm looking for is a very low cost, fast assault craft. Basically a disposable SV for assaulting POI's. Heavy armour, good damage output, but low enough cost to rebuild if it gets destroyed.
If takes even less time and resources than the Asp SV's~
Doing testing of the Asp vs Asp 2.
The 2 needs a few cobalt, which adjusts the timeframe in the game to later on. However, on Akua, it's able to fly upside down and able to thrust in any direction, with any facing. Power and RCS are significantly increased. It's quite snappy now.
You can make them show back up if you unsubscribe to some.
Oh, I do believe the limit was raised to like 200 or 250 subscriptions now just an fyi.
I was going to consider tweaking it a tad, looking for a very small SV with heavy armour.
I would recommend joining the ZeroG group: https://steamhost.cn/steamcommunity_com/groups/-ZeroG-
and join the ZeroG Discord: https://discord.gg/86rUrYu
Have a wonderful day!
Thruster layout is simple. I have 2x thrusters facing each direction. The only difference is that the forward and braking thrusters are the larger ones to to provide better acceleration and braking.
I did add in another RCS unit, you could try placing another on of those onto the Asp-2 and see if that helps with the handing.