Arma 3
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[SP] Tanoa Pirates
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: OtherMap
File Size
Posted
Updated
340.786 KB
8 Jun, 2016 @ 2:49pm
13 Jun, 2016 @ 2:49pm
3 Change Notes ( view )

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[SP] Tanoa Pirates

Description
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Welcome to Tanoa.

The lovely island-group is dealing with some terrible pirate problems, at the moment. NATO-Command send you out on a stealth mission, to clear out their camp.
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This mission showcases some of the new features "Tanoa" brought to us. You will dive through a riff and then fight your way through thick jungle to infiltrate a camp.

Features:
- UAV Support
- Diving Gear + Submarine
- Small side Events
- Custom Loadouts and scripts
- Pirates!!!
- Ingame Briefing | Intro | Cutscenes
9 Comments
ThatDudeAgain 31 Jan, 2017 @ 7:01am 
thx
NIN3  [author] 13 Jun, 2016 @ 2:53pm 
So I just updated the mission. Whats New:
- Added diving goggles to player
- Fixed some AI-Skill values
- Added 3 secrets (have fun finding them :D )

@Revo There was one unit which had a skill level of 100%, the rest was at 50%. Dont know how that happend, its fixed now! All units now have a skill level of 40-60% depending on their rank inside the pirate group.
bERt 13 Jun, 2016 @ 2:25pm 
first try on tanoa.... its a quick mission but i like it...
NIN3  [author] 12 Jun, 2016 @ 1:54pm 
Mh. I will look into to that. The skill Level should be 50% though. Maybe check your local difficulty settings.
R3vo 12 Jun, 2016 @ 1:24pm 
Good mission, I enjoyed using the UAV to track the enemy's movement. However, I think the accuracy was set to very high on those units. Had to restart a few times because I got one-shot killed.
Hokum 12 Jun, 2016 @ 10:28am 
good
NIN3  [author] 12 Jun, 2016 @ 7:30am 
Thanks for your feedback I am glad you liked it. Diving google will be in the next update, thought I had them in already :)
Hypergon 11 Jun, 2016 @ 3:46pm 
pleas add diving goggles . very good mission.:steamhappy:
Wookiejedi 8 Jun, 2016 @ 6:20pm 
A quick mission, but it was my very first on Tanoa-so I will remember it :D