RimWorld

RimWorld

3,745 ratings
Relations Tab
8
7
3
4
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
4.051 MB
23 Jun, 2016 @ 2:26pm
16 Mar, 2024 @ 7:02am
44 Change Notes ( view )

Subscribe to download
Relations Tab

In 1 collection by Fluffy
Fluffy Mods
19 items
Description
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions.

In games with many faction mods or a lot of colonists, the dynamic displays may 'explode'. There's three things you can do to mitigate this problem;

  • Use the static circle view. In the top right of the tab there is a button to switch between circle and dynamic views (may be hidden underneath the tutorial window).
  • Reset the dynamic view until it stops exploding. The button to reset the dynamic algorithm is in the top right of the window, next to that for cicle view (and may also be hidden by the tutorial).
  • Tweak the parameters for the dynamic algorithm. In the mod options (Menu -> Options -> Mod Options -> Relations Tab) you can tweak the parameters for the algorithm. There is a short description of what each parameter does in the options as well.



  • In games with a lot of factions/colonists, the algorithm may 'explode'. See the 'Notes' section on how to fix this.
  • Some mods (noticably, the Zabrak faction) change pawn rendering in such a way that it breaks the relations tab. I'm looking for the root cause of this.

Please read this guide before creating a bug report,
and then create a bug report here[github.com]

All current and past versions of this mod can be downloaded from GitHub[github.com].

All original code in this mod is licensed under the MIT license[opensource.org]. Do what you want, but give me credit.
All original content (e.g. text, imagery, sounds) in this mod is licensed under the CC-BY-SA 4.0 license[creativecommons.org].

Parts of the code in this mod, and some of the content may be licensed by their original authors. If this is the case, the original author & license will either be given in the source code, or be in a LICENSE file next to the content. Please do not decompile my mods, but use the original source code available on GitHub[github.com], so license information in the source code is preserved.

Parts of this mod were created by, or derived from works created by;

  • Freepik: preview family tree icon (BY-NC[www.freepik.com])

Normally, this is where I ask you to show you appreciation by buying me a coffee.

These are not normal times. Ukraine is being invaded by Russia, at the whim of a ruthless dictator. Innocent people are loosing their lives, and fighting for their continued freedom.

This is not a matter of politics. This is not a debate. Putins' bloody campaign in Ukraine is illegal, and he will stop at nothing to get what he wants, when he wants it, no matter the cost. The Russian army is invading a country without provocation, bombing civilians and murdering innocents.

The prospect of waking up to see my country at war is alien to me, as it must have seemed to most Ukrainians. I can do little to influence the outcome of current affairs, but I will do whatever I can.

I ask you to join me in supporting the people of Ukraine

If you can, donate to the various charities providing humanitarian aid.

You can also help out in other ways, from reaching out to your elected representatives to helping fact-check social media.

If you don't know where to donate, or how to start helping, Global Citizen maintains a list of charitable organizations active in the region and other ways in which you can help.

https://www.globalcitizen.org/en/content/ways-to-help-ukraine-conflict/
Popular Discussions View All (5)
9
4 Dec, 2021 @ 6:21pm
[BUG] Factions Dynamic Layout Broken (Possibly Small Independent Groups issue?)
Purple Nebula
9
12 Jul, 2021 @ 2:02pm
Bugreport
Waldleufer
9
19 Sep, 2021 @ 5:35pm
Faction Leader
Jet
541 Comments
cykonetic 2 Aug @ 6:48pm 
so I tried changing Resources.CacheBaseTextures to () => Resources.CacheBaseTextures() (I know the meaning and saw it in some docs). That seemed to do the trick with the error.
cykonetic 2 Aug @ 6:20pm 
Seems like the Controller constructor is calling QueueLongEvent.
That method is looking for a System.Action as a first parameter but Resources.CacheBaseTextures is a void returning function.
I can find them, identify them, but not quite understanding how to fix them...
Does that function need some kind of action wrapper? or an action handler to wrap that function?
s1ple 2 Aug @ 10:37am 
Same error as last poster
тетеря, блин 29 Jul @ 12:06pm 
on game loading:

Error while instantiating a mod of type Fluffy_Relations.Controller: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Method not found: void

https://gist.github.com/HugsLibRecordKeeper/718e964a443fc63e3e0ebd54a19c5787
Lynxian 28 Jul @ 11:39am 
no issues but it does throw a red error for me with method void exception, and rarely on tab open all the icons will get blasted to infinity throught some kinds of physics gooberinio.
Mlie 23 Jul @ 7:10am 
Since this mod has been reported working in 1.6 I added it to the No Version Warning-mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2599504692
TheOneTrueDemoknight 13 Jul @ 1:45am 
This mod seems to work with 1.6 without issues
TOLGRIM 12 Jul @ 7:24pm 
1.6 plz
Lordlory95 12 Jul @ 5:13am 
1.6?
Jet 11 Jul @ 5:23pm 
wasnt there another mod that did this recently?