Portal 2

Portal 2

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Pythagoras Neeson v1.1
   
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File Size
Posted
Updated
8.997 MB
12 May, 2012 @ 10:47am
17 May, 2012 @ 9:23pm
5 Change Notes ( view )

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Pythagoras Neeson v1.1

In 1 collection by Acunil
Acunil's #F4F Collection
4 items
Description
You, Pythagoras Neeson, will need to use a very specific set of angles to find and kill the dumb ♥♥♥♥♥♥♥♥♥ who nicked your companion cube.

(Disclaimer: Please note that the mapmaker makes no guarantee, present or future, that a companion cube will feature in this puzzle. Management offers no refunds for complaints regarding this matter, period. We thank you for your continued custom.)

Puzzle: Hard
Execution: Easy-Medium/Hard

#F4F

PATCH NOTES

v1.1 Added light bridges blocking the buttons in the wall which unlock in sequence. Moved 2nd white square other side of pillar. Removed glass pane as I sometimes hit it and fly really high upwards.
7 Comments
mechtakendall 17 Jul, 2012 @ 2:12pm 
Skillz maps are not my kind of map. I'll pass. Nice design though, I liked what you did with it.
Acunil  [author] 18 May, 2012 @ 6:11am 
Everything is used. I changed the location of the 2nd high white square wo you shouldn't be able to hit the pre-painted ground level squares.
Tabarnacos 17 May, 2012 @ 9:43pm 
What about the first part where you shoot blue on the wall is it suppose to be use for something ?
Acunil  [author] 17 May, 2012 @ 9:33pm 
@Tabarnacos Thanks for finding that. I've blocked that possibility with lightbridges. This regrettably removes the ability for the player to freely discover the angles in their own order, but incidentally represents the difficulty curve within the puzzle. Also improved the exit location.
Tabarnacos 17 May, 2012 @ 7:33pm 
The jump with the gel+portal is awesome i love the idea. For the 5 switch some can be activate by droping from the top one and slide back after i got on top, just below and the last one are accesibale. The first part on the left before the field i have no idea how to get there or what it is use for. The last jump to get to door is very hard, especialy since you need to get right in, maybe a little balcony in front the door would help.
Acunil  [author] 17 May, 2012 @ 2:41pm 
@dinosaurzez Well I never said it would be easy xD. There are two halves to the puzzle. The 5 switches in the wall open the door. The panel you activated will somehow get blue gel on the one naked square. Every THING that needs doing is pretty easy to do, once you work out WHAT you need to do.

Thanks for the feedback, and maybe you'll take another crack at it later :D (thinkwithportals)
BIG SEVEN STARS 17 May, 2012 @ 2:08pm 
Okay, so I played this but was unable to complete it. I got the top and bottom switch but not the two in the middle. After some frustration I got to the other top place where you activate the panel. I had no idea what to do from here.

on a better note, the map design is pretty good and I like what you did with the gel in the middle.