Portal 2

Portal 2

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Conversion Disorder
   
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Conversion Disorder

Description
An intermediate - advanced skill map with puzzles including the use of conversion gel, repulsion gel, light bridges and an excursion funnel

Changelog

V 1.0: Initial Release

V 1.1: Changed button in second chamber to make it disable the fizzler permanently instead of disabling it for 10 seconds

V 1.2: Fixed several big exploits. Replaced laser and fizzler in first chamber with glass panels, altered trajectory of faith plaits in third chamber and added a fizzler across the exit to prevent the user getting to the exit with the excursion funnel before completing the puzzle

V 1.3: Added lasers across roof of second chamber to prevent another unintended solution to the cube flinging puzzle

V 1.4: Tweaked first chamber to prevent unintended solution, removed faith plates from final chamber to make it more challenging

V 1.5: Placed flip panel near exit corridoor on a timered switch to prevent it from obscuring the exit, lighting and other tweaks

V 1.6: 1950's style
6 Comments
vioray 1 Sep, 2014 @ 5:12pm 
nice map, some good puzzles. didn't need the repulsion gel though (apart from the gel-ish faith plate), managed it with only the conversion gel and lightbridges
Mike Oxlong  [author] 6 Jul, 2012 @ 1:18pm 
I disconnected the panel from the button and placed a switch in with an 8 second timer, that should stop it getting in the way.
Mike Oxlong  [author] 6 Jul, 2012 @ 12:51pm 
There's also another way to bypass that panel. If you shoot a portal onto one of the sidewalls of the exit corridor, then shoot the other onto the light bridge, then ride the piston platform and jump onto the light bridge from the piston platform, you should come out behind it

However I'll still take a look at it and figure out the best way to absolve the problem.
Zavinious Akkol 6 Jul, 2012 @ 12:40pm 
Yes.. it is not a big deal, but when you use the light-bridge to get to the exit, it is a little in the way.. if it was displaced by one square (or the exit corridor was) it would be fine. It is not a significant issue though.
Mike Oxlong  [author] 6 Jul, 2012 @ 12:14pm 
You mean the panel that I have the conversion gel dropping onto in the floor of the final chamber? i'll have a look and see if I can figure a better solution
Zavinious Akkol 6 Jul, 2012 @ 11:21am 
Very moist map :) I liked the requirement to create angled panels to direct the gels, but wasn't quite sure the position of the last angled panel was optimal.. it is a little in the way when you are heading for the exit perhaps? Hardly important, but thought I'd mention it.