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It's a nice first map, it was pretty easy although I messed around too much in the room until I found the companion cube's use.
I think I'll record a finished demo for every map, and maybe do alternative glitchy solutions to the better ones that don't have demos
first time solution: https://www.dropbox.com/s/sga9h64oc9l5zsw/tudor.dem?dl=0
Later maps actually concentrated more on the puzzle aspect :-) Usually motivated by inventing a new technique I wanted to try. This was the first, and it had none of that, except the rounds of fixes for potential brokenness. Though each map usually garners some playtesting feedback that teaches me new things. New glitches that people may and will try. About how redundant puzzle elements confuse people. And so on.
The simultaneous flaw and attraction to this map is how many ways there are to solve it. Thanks for yours, toncica!
https://dl.dropboxusercontent.com/u/16159596/trivial_pursuit.dem
Here is my blind demo [www.sendspace.com].