Portal 2

Portal 2

53 ratings
Clock Town Test
   
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16.886 MB
14 May, 2012 @ 4:35pm
14 Sep, 2012 @ 11:35am

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Clock Town Test

Description
Based on Clock Town from The Legend of Zelda: Majora's Mask!

Get a cube or sphere from North, East, and West Clock Town, then bring them to the receptacles in South Clock Town and the Laundry Pool to open up the way to the exit inside the Clock Tower!

UPDATE: Removes the solution where you could skip using the gel.

UPDATE 2: Changed a few things, including the exit.

UPDATE 3: Changed a few more things.

UPDATE 4: Fixed one last thing.

UPDATE 5: Fixed another thing.

UPDATE 6: One last thing fixed. Hopefully that should be it!

UPDATE 7: Removed the ability to use the gel in other rooms! (Hopefully...)

UPDATE 8: Updated to work with the new antlines settings. Very minor changes.
9 Comments
Geneosis 8 Jun, 2012 @ 1:50pm 
Epic map here! ^^ I think I used some exploits, like to get the cube falling in acid : I was able to jump on blue goo, catch it in mid air and bounce on blue goo on the opposite wall to avoid falling in acid ;)

Found two places where you can get stuck :
- The light bridge that open temporarly to let you place the ball on the ball button can trap you.
- You may not be able to finish the test if, when you got the ball, you put it on the ball button before to place it on the normal button : this will deactivate the funnel so you can't place it on the normal button after that ^^"

I finished the map anyway using a glitch to bypass the fizzler of the chamber with the ball :p
Really liked the Deku Tree at the end ^^

If you are interested, here is my workshop ;)
Darklightning45 7 Jun, 2012 @ 9:39pm 
good job. I had to actually solve parts of it this time
Big Dynamite Bungle 🎼 24 May, 2012 @ 10:58pm 
This is an extremely refined puzzle. Very well done, and it's a design that really shows how powerful the PeTI editor can be :)
CompC  [author] 24 May, 2012 @ 3:54pm 
No longer broken :)

Things now turn off once you complete each room.
Darklightning45 22 May, 2012 @ 3:10am 
broken level, once you solve one of the rooms, either the turret infested one or the goo, you can manipulate the mechanics of that room to get on top of the walls and cheat the other puzzles
Professor Chaos 21 May, 2012 @ 4:18pm 
cool
!!!!!!!!!!!!!!!!!!ausome man very smart
Chronicler 20 May, 2012 @ 12:34pm 
Nicely done, rather tough chamber you have here, but not too hard to be done
phort 17 May, 2012 @ 9:49pm 
I found an alternate solution to the cube catch above the goo: https://steamhost.cn/steamcommunity_com/id/phort99/screenshot/594719179069130180 Jump off the floor, bounce off the wall.
phort 15 May, 2012 @ 1:23pm 
I'm gonna play this in the background while I solve this level: http://www.youtube.com/watch?v=K0kXVfqPrLs&feature=related