Space Engineers

Space Engineers

Not enough ratings
ZARAK Gladiator
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
File Size
Posted
Updated
269.126 KB
9 Jul, 2016 @ 10:47am
9 Jul, 2016 @ 10:59am
2 Change Notes ( view )

Subscribe to download
ZARAK Gladiator

Description
the 3rd version after the other 2 has been deleted by mistake XD but has same strengths and weaknesses as the one in fractured space, 10 broadside cannons, thick top, front and rear armor, and same weakness of the side armor being thiner, even though there is no point in attempting to do so fireing at that area(obvious reasons), very heavy, so hypertech gyro is a must to keep performance up. also included is radav fleet script for bombers.

Unnecessary items: energy weapons, shields, nanites, Edgeless armour.

Planet capable: Upper to middle atmosphere, some performance at lower atmosphere,but let the inertial dampener hold u up, don't press space bar or u fall. And avoid landing as well, or u be unable to take off :P
Jump capable :yes like the one in the game

Pls rate if u enjoy
comment for any improvements

Update: vallina gladiator is out check it out here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=726271175

dev branch version can be found here:https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=726283036

To do: polish a bit more, and figure out the missile script and missiles or see if guided missiles work,

note: on my potato it still have good sim speed and fps, even on the star system map, in spite of its size. i narrowed the cause of simspeed loss in large ships to gyros(unnecessary roundness?), so that is why it uses a single hypertech gyro.

my workshop: https://steamhost.cn/steamcommunity_com/id/howardxu23playsgames/myworkshopfiles/?appid=244850
10 Comments
howardxu23  [author] 17 Jul, 2016 @ 7:06am 
upddate: vallina gladiator is now out people, link is in the discription
howardxu23  [author] 16 Jul, 2016 @ 1:14am 
note: nothing is broken, and the valina and the dev versions of this are coming out soon :)
howardxu23  [author] 15 Jul, 2016 @ 2:34pm 
note: someofthe mods may be broken due to 2nd cycle of the stable patch thing, have not checked yet, but will update if needed.
howardxu23  [author] 11 Jul, 2016 @ 10:17am 
UPDATE: vanilla gladiator is in the works! The main difference is that it is all light armour except for some of the areas on missle batteries. Also there will be some form of auto repairing as well.
howardxu23  [author] 11 Jul, 2016 @ 10:12am 
Well use hypertech gyro, u just need to use one.
Barbarian Jon 11 Jul, 2016 @ 9:14am 
It has a lot of flaws. Too big for what is needed. Horribly under powered, very slow and not enough gyros. Keep working on it! I'm going to be revising my own. I'll keep my compact one how it is. I made it that small on purpose, and took inspiration from the FS ship. I didn't make a replica after all.
My "mothership" is the real Gladiator. But it crashes all of my friends PC's. So I've never posted it. At over 600 gyros and 200 hydrogen tanks. She's a huge ship. My computer set up is pretty fantastic but that thing makes me lag a bit.
It's 3k long, 1.5k wide, 600m tall. 26 triple-900 cannons. 74 Gatlings, 50 missile turrets.
A pair of hangers big enough that my Mk:3 that you commented on could fit into each.
It's a damn mothership! And she's only half finished.
howardxu23  [author] 11 Jul, 2016 @ 1:32am 
also the cannons will not be the same with i had them replaced with rockets turrets.
howardxu23  [author] 11 Jul, 2016 @ 12:09am 
**** auto correct pc*
howardxu23  [author] 11 Jul, 2016 @ 12:09am 
I need to put a ginormous amount of thrusters and it still will not move XD and my pic won't like anything that is above 50 gyros
Barbarian Jon 10 Jul, 2016 @ 2:23pm 
Not bad! Do you have a "no-mods" version? I'd like to see that. Regardless I'll be playing around with this one. My own MK:3 Gladiator is being worked on right now.