Space Engineers

Space Engineers

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Demonyatko's Stabber MkI - PIRATE'S FAST SHIP [100% VANILLA]
   
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Type: Blueprint
File Size
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10 Jul, 2016 @ 7:59am
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Demonyatko's Stabber MkI - PIRATE'S FAST SHIP [100% VANILLA]

Description
This is the opening of my brand new Pirate Fleet series. I have not found anything of my taste on the workshop, so I decided to make my own little evil stuff.

This design was inspired by a terrific Darth Maul's Scimitar from the Staw Wars: Episode I movie, and by a 'Lola's Lockpick', which is a cool flying scrapheap, that I have found on Steam Workshop recently. (it is not my work, lol)

The goal was to make a vessel, that may be able to act as a fast armored smuggler gunboat, that may outgun and outlast its opponents in its class. However, the vessel came up being to heavy for that, so using it as a warhorse mey not actually be quite a good idea.

This goal will be accomplished in the further upcoming modifications of the Stabber.

♦ Features:

1) NO MODS - 100% VANILLA
2) Fast Acceleration
3) Fast Speed
4) Heavyass Armor
5) Sexy green camo
6) Protected Cockpit
7) Hydrogen Powered Thrust
8) 666 Blocks Total [eh, nah, it's 699 now, dang]
9) 2 Missile Launchers
10) 2 Gatling Turrets
11) Secret Spawnroom
12) Evil-looking green spotlights at the front
13) Jump Drive
14) Large Container, that can be used for smuggling.

♦ Discovered Extra Features:

+ Due to its heavy armor and protected cockpit, It can ram other ships in a very spectacular way. The vessel remains partially operation in most cases, and is able to get away of all potential harms, using its remaining thrusters - usually those are the two big ones at the back of it. Moreover, the pilot is VERY LIKELY to survive the crashes, and either safely get out of the wreckage, or continue flying on. I personally rammed a lot of ships while testing its capabilities, including some military frigates and cruisers - and I survived almost every time. The funny thing is that I was not actually thinking that my Stabber will actually be the one that literaly stabs ships, lol.

♦ Known Issues:

= Life Support isn't working for me, although I think, that I have set it all right, so use this ship with care. It might be some weird bug actually, and you may end up with having a ship with working LS here.

= Jump Drive is a one-way ticket. Use for emergency escape only. The ship has not enough power to recharge it after the jump, so you will need to switch it off immediately after you have taken yourself out of harms, and then find your way to your own supply station, or whatever safe-spot facility, that you are tend to use for maintainence of your spacecraft. It might be anything, that can fuel you up.

= Do not go into the atmosphere, or a gravity field of any moon or planet. The ship is too heavy for such maneuvers, and there is not anough thrusters to make it hover. It will crash land, it will stab teh surface. Keep out from the planets and their moons, unless you want to pretend, that you are some kind of a brave u-boat.

= There is no 'handbrake' or smth like that. The thrusters are good at speeding but bad at stopping. If you want to slow down more rapidly, spin your ship backwards or position it vertically, so the rest of the thrusters can do the job. Just like in real life, lol.

♦ Author Notice:

Im sorry, my graphics card is crap. Also the screenshots have been taken show, that I have been using a special cosmetic mod, that removes all the edges from the armor blocks. It does not change anything, it is just a little help for my low-performance PC not to lag as much.

The actual vanilla appearance may vary.
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ROADMAP
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- the whole rack of pirate ships and stations -
1 Comments
Ёж  [author] 10 Dec, 2016 @ 3:48am 
This ship will be reconstructed and rebuild very soon. It will become survival ready and airtight.