Portal 2

Portal 2

131 ratings
Portal-Sensitive Panels
   
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7.194 MB
15 May, 2012 @ 4:34pm
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Portal-Sensitive Panels

In 1 collection by Rand0mNumbers
Test Map Pack 2
7 items
Description
If they don't get any love, they won't stick around.

Should they refuse your advances, let me know

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This map was made using Hammer from the Portal 2 Authoring Tools. You can find the Authoring Tools under the tools tab of your game library if you own Portal 2. It is still labeled a beta, but don't let that discourage you.
9 Comments
The Sojourner 24 Oct, 2012 @ 8:42pm 
...and I'm finally back, as I reminisce the awesomeness of your tests. Solved it much easier than I had initially thought I might be able to for some funny reason.
The Sojourner 22 Sep, 2012 @ 6:06am 
I'm having a bit of a hard time with this brain breaker (gonna have to return later). One thing I noticed is that the player can get helplessly trapped (i.e. having to noclip out) behind the rotating panels when the portals aren't erased.
NiclO (- - ) 15 Sep, 2012 @ 12:57pm 
Cool map, I did a really boring solution, just looked on youtube and the real solution is really nice. My solution didn't even involve funnel or the freaky panels. :(
Le Petit Mort 31 May, 2012 @ 3:00pm 
I'm beginning to feel like a sycophant where you're concerned; genius again!
Nefnoj 24 May, 2012 @ 9:27pm 
Oh, cool! If you need some 3D modeling done for it, I can help, although I doubt you'd need it. I also can't convert the gosh-darn things to source. Gosh-darn things.
Rand0mNumbers  [author] 24 May, 2012 @ 9:07pm 
Thanks! :)
The mod is Portal 2: Back-Stock.
Nefnoj 24 May, 2012 @ 6:20pm 
Wha-wha-WHAAAAAAAAA?!?! A year?! Happy Portal-Birthday!

And what's this... Mod you speak of?
Rand0mNumbers  [author] 23 May, 2012 @ 10:17pm 
1: No plans so far
2: Would I be able to? Maybe. Would I? Not right now.

Now that I've republished a year's worth of maps, I'm taking time to reflect on what I've done and decide where to go from here. And besides, I still have a mod to work on.
Nefnoj 23 May, 2012 @ 9:55pm 
Two questions for my favorite map-guy:

1. Are there any plans to make a co-op level involving your clever map design?

2. Would you be able to take the maps I've made, and edit them so that two players may successfully spawn? I tried doing co-op on it, so that one person can try solving it, while I overwatch and help when needed, but when I spawn, I spawn inside a wall, and when I try to noclip, I still cannot move.