Stellaris

Stellaris

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Items (13)
Color coded pop status icons
Created by ParasiteX
Color coded pop status icons by ParasiteX Simple little mod. Just adds color coded pop status icons that are easier to differentiate. Also recolors the building upgrade icon to green. Compatible with achievements in Iron Man mode. Each icon color represent...
No Clustered Starts
Created by Taw
◢ Uniform Empire Spread On the Game Details screen, set Empire Placement to Clusters. Updated for v4, if that is not the latest version please post in the comments! It is likely to continue working even if the launcher complains. The latest and past versio...
AutoBuild (outdated)
Created by had
Disclaimer Hi guys, I played stellaris, and after 20 years my hand started to hurt (this is not a metaphor). Unfortunately, the developers removed the command for building of buildings in the patch 2.2. So I can not return all the functions of the mod. For...
No Monthly Frontier Outpost Influence Cost
Created by [REF] Issen
Introduction Pretty much what it says on the tin. ______________________________________________________________________________ Features Sets the monthly influence upkeep for Frontier Outposts to 0. ________________________________________________________...
Remove Aura Graphics
Created by Kondi
Compatible with 3.2 and older versions Removes all the aura graphics on ships and stations created by modules such as the shield dampener. Doesn't change how the modules work. ...
Ticking Warscore
Created by Barbariccia
Recent Changes Compatibility update for 1.9. Description A small mod that adds ticking warscore to the following wargoals: * Cede Planet * Liberate Planet * Cleanse Planet * Dismantle Habitat * Make Tributary * Make Protectorate * Vassalize * Artificial In...
War Name Variety (2.0 - The Invasion Begins)
Created by ArcaneData
Wars feel a lot more serious with a bit of naming variety! Before 2.0, the only options for war names were things like 'conflict', 'fight', and 'brawl'. It's been improved now, with dozens of names for different casus bellis, but they're still a little bor...
Fallen Empires Expanded v1.5
Created by MapleLeafWarrior
http://i.imgur.com/JN55Cyj.png Version 1.5 for Stellaris 1.6 "Adams" Fallen Empires are ancient, stagnating but extremely powerful empires, fully developed at the start of the game. They serve as late-game adversaries and can be allies or opponents of the ...
Auto Auto-Explore
Created by folk
Auto-auto-explore gives all empires the "Automated Exploration Protocols" tech at game start I thought it was sooo silly that I had to wait until late game just to essentially offload and ignore one of the most monotonous aspects of Stellaris gameplay, so ...
Improved Space Battles [Graphics]
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
Improved Space Battles [Balance]
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
ISBS: Doomsday Weapons & Ships
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
[Outdated] Extended Traits
Created by r-M
This mod adds over 20 additional species traits to select from, as well as 6 additional ruler and governor traits that your Empire rulers can spawn with. Featured in SirTristan's Stellaris Mod Spotlight #3. Compatibility This mod should be compatible with ...