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Just a little note about the design, it's impossible to have a big elevator room in such a 128x128 cubes XD
The map is so large that I spent some time to looking to find a portalable surface. I'd rather play a smaller map where the elements of each puzzle are much more visible. I'd remove the glass structure in the start altogether. I also played your map drain. What I don't like about both maps is that they're huge. I'd rather play a couple of small puzzles that appear clean, and have clearly defined goals, than one huge map which concatenates a lot of small puzzles.
If you're interested in what I like, take a look it this map (made by me): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=75347549
I'd appreciate the feedback.
Have a look to my workshop if you have a moment ;)
Otherwise, really nicely thought out and assembled. I also like the floating platform. Yours is the first map, other than my own, where I've seen that used.