RimWorld

RimWorld

1,612 ratings
Apparello 2
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
9.729 MB
20 Jul, 2016 @ 2:46pm
25 Aug @ 9:03am
41 Change Notes ( view )

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Apparello 2

Description
Tons of new clothing, complete with stat bonuses and whatnot!

Important notes

-If you're using CE, please make sure Apparello is anywhere below/after CE in the load order

-When adding the mod to already started colony remember to check and edit your Apparel storage zones and Outfits (in the Assign tab) to allow the new clothing, as they are disabled by default.


Contents
52ish hats, 15ish pants and 30ish pieces of other apparel, some of which may only be acquired through traders or raiders. For example all of the eyewear.

6 researches
- Apparel design and patterning
- Safety standards
- Apparel augmentation (not as exciting as it sounds!)
- Prototype apparel
- Quilting (Available without research on Classic start)
- Tribal adornment (Tribals get this one for free in their scenario)
- Starfleet uniforms

2 Buildings
- Tinkering bench
- Schematic cabinet (Addon for Hi tech research bench and Tinkering bench, Only available from traders!)


Translations - May or may not be outdated
- Chinese translation by Gosha
- Russian translation by Hikistnyaicu


Popular Discussions View All (10)
6
18 Mar, 2021 @ 1:25am
Apparello 2 Item List with Effects
tr0y
6
5 Jul, 2023 @ 3:55pm
I translated this mod into Russian
Hikistnyaicu
3
15 Mar, 2023 @ 9:59pm
Bug report about Joywire's brocade
FlarekBun
1,160 Comments
Maconnais 25 Aug @ 2:25pm 
This is very nostalgic, thank you for the 1.6 update!
Tkhakiro 25 Aug @ 10:37am 
Fortunately, the author of the description of the clothes has a good sense of humor, it was a joy to me.)
Shinzy  [author] 25 Aug @ 9:06am 
@Tkhakiro Oh! I'm surprised you've remained sane after having to translate all of my nonsense! :pinatapoop:

I've included the translation in, thank you very much, that is real kind of you!
Tkhakiro 24 Aug @ 2:18pm 
@Shinzy hello! Thank you so much for supporting this wonderful fashion, I've been using it with pleasure for several years now. In my spare time, I completely updated the Russian translation to the current version of the mod and uploaded it to Google Drive:https://drive.google.com/drive/folders/1oRZYa0b6uGCYdM1UIAYKHRhMja11K6Pq?usp=sharing
Solarius Scorch 22 Aug @ 5:44am 
Yay, vacuum helmets! :3
Shinzy  [author] 14 Jul @ 10:10am 
@Messire Well thankfully 1.6 didn't change a whole lot how apparel work :lunar2019piginablanket: Althought I just remembered I need to go add vacuum resistance to a whole bunch of helmets :KScared:
GothGirlThighs 14 Jul @ 9:21am 
ANOTHER W FOR THE MOD GODS! :FH5Kudos:
Messire 14 Jul @ 9:08am 
Oh my! Apparello 1.6. I wasn't expecting that, considering the worn out part I've been reading about. From a player using your mod since the early alphas, thank you very much, Shinzy. Now my pawns once again get to look like looney tunes characters. Your art is the very best, hands down.
Solarius Scorch 29 May @ 11:29am 
@Shinzy: Yay, that's great to hear!
I will look at this when I'm back from vacation, so in like 2 weeks at the earliest. Basically, if I still have the steam by then. :^)
Shinzy  [author] 29 May @ 2:57am 
@Solarius Scorch
If you would be willing to make the patch then I'd be very happy to include it! :lunar2019piginablanket:
(I've been incredibly burnt out by RW modding and can't muster much higher effort currently!)


P.S. I'm still very huge fan of your Xcom files mod for openXcom!