Arma 3
39 ratings
[COOP 16] Synergy
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles
Scenario Map: Altis
Tags: Tag Review
File Size
Posted
Updated
6.893 MB
26 Jul, 2016 @ 2:14pm
13 Aug, 2016 @ 10:42am
3 Change Notes ( view )

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[COOP 16] Synergy

Description
IMPORTANT!!! This mission is very hard, and requires very tight team work and clever planning to complete!!!


Download PBO here: http://tacticalcannonfodder.clanservers.com/missions/co16_synergy.altis.pbo

Join our group here: https://units.arma3.com/unit/tacticalcannonfodder
Please read our description before you apply


Mission Length: Mission can take an hour or two to complete depending on how you play it.

Note, if you don't want to fly a helicopter in, you can press 0 then 8 and call transport support to fly you to and pick you up from destination

This is a 16 player version of Altis Regain

Situation:

We have been losing control of several location to CSAT and have set up tasks for our forces to regain control!


Important Mission Note:

1. Leaders approach will be different every time, depending on location, mission, enemy forces and terrain
2 .Enemy vehicles, patrols, locations, weather, time of day will change on each playthrough
3. Enemy may have night vision
4. Enemy may have AA or AT units
5. May be enemy snipers in the area
6. Enemy may call in air support if you are spotted
7. There may be AAA in the area
8. There may be Artillery in the area
9. There is a chance that the enemy have taken over a base in the area... it may be marked on the map, but if not, then be very careful if you see any military buildings.
If you gain access to the base, you will find intel of the exact objective locations
10. There may also be civs in town.... kill too many and the mission is failed
11. We may have located a radio tower, if so, it’s an opportunity to destroy it, as this will lower the chance of the enemy calling in air support.
It shouldn’t be heavily guarded if guarded at all
12. Also, a minefield may be present.
13. Ammo is limited, but you have access to one supply drop


Good luck!


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No mods required
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I have used FHQ task tracker
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- No revive
- Switch Team allowed
- Save enabled
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If you like, please come back and give me a thumbs up... every single thumbs up makes me want to build more : )
Also, follow me : ) I have a few more missions on the way (and a few already live)
https://steamhost.cn/steamcommunity_com/id/treendy76/myworkshopfiles?appid=107410
25 Comments
TXRDMAN 30 Dec, 2021 @ 11:38pm 
I like the mission but is there anyway to make this compatible with ace? Tried to play this with my friend earlier with ace enabled and the revive system conflicted heavily with ace medical.
Sputnik Monroe 28 Aug, 2016 @ 2:16pm 
Fun mission lots of command and control.
Somchai 28 Aug, 2016 @ 2:15pm 
tough one this time around, thanks. looking forward to the next
Variable 28 Aug, 2016 @ 2:14pm 
Nice setup, calls for cooperation. Good use of the laser designator on the Darter and the A-10 can be a game changer on this one.
ultra_wrongway 28 Aug, 2016 @ 2:14pm 
Nice mission treendy!
Stagwine 28 Aug, 2016 @ 2:14pm 
Nice mission idea with lots of randomizing options. Thanks Treendy!
Stick 28 Aug, 2016 @ 2:14pm 
Nice mission!
ETZU 28 Aug, 2016 @ 2:14pm 
Always love combined arms missions. Look forward to trying again
Maximum Josh 28 Aug, 2016 @ 2:14pm 
Excellent mission, I love ground air cooperation missions.
Varanon 28 Aug, 2016 @ 2:13pm 
Nice, but demands a lot from the leader and requires good coordination between the teams