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BTW, it's great that it's fast, but it makes it nearly impossible to always get the right area and makes it necessary to stop and correct a lot. If you could have a split second to see the blocks starting to break you could let go if you get the wrong area.
Also, is there any way to deal with the massive dropping of blocks? This makes a horrendounly obnoxious noise (I really don't want to turn off sound entirely,) causes the game to slow down a lot, causes it to have troubles loading the area around you, etc etc. It can't "destroy" the blocks rather than simply breaking them can it?
"swiggity swoogity fuck your hard drive