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Thanks for the heads up.
Good boy points and tendies headed your way.
This update adds head gun usage to activate auto aim, so they're less dumbfire weapons and more intelligently aimed. Further, firing any weapon other than swords will now disengage sleds, along with autoaim doing the same. This promotes better stationary firing or autoaim for social/convenience reasons. There is now a light for autoaim indication, and it is teal in color.
Thanks for your patience. With any luck, this dreadnought is a well oiled butcher of a war machine now.
This further improves the combat skeleton. With a gladiator skeleton v3, first person camera and personal shield units are no longer center torso dependant, making losing your torso more of an itty bitty thing.
Only thing to note, head guns were not able to be mounted to the skeleton at this time without compromising skeletal mounting stability, meaning you WILL lose head weapons when the center torso quits.
Long story short, the torso is now NOT a vital piece of the bot, and is instead a giant, collosal slab of armor instead. In part damage servers, this might keep you in the fight just a couple seconds longer, with any luck.
This is objectively an upgrade, although it takes about 250 HP off each piece of the l/r toso, which are absolutely non-vital anyways. Also optimized certain parts of the bot's collision because reason.