RimWorld

RimWorld

Not enough ratings
Multiple Independently Re-entry Vehicle Artillery
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0
File Size
Posted
Updated
199.016 KB
2 Aug, 2016 @ 3:54pm
14 May, 2019 @ 10:14am
10 Change Notes ( view )

Subscribe to download
Multiple Independently Re-entry Vehicle Artillery

In 1 collection by brunayla
Brunayla's Security Co
14 items
Description
This mod adds MIRV {Multiple Independently Re-entry Vehicle} Artillery to the game. Why fire one big shell when you can fire multiple smaller shells.
https://ludeon.com/forums/index.php?topic=7179.0
29 Comments
brunayla  [author] 3 Mar, 2020 @ 8:42am 
An update will be coming when I can sit down and see what has changed.
brunayla  [author] 5 Dec, 2018 @ 8:54am 
I just tweaked it to work in 1.0 and left it be.
HAL-9000 5 Dec, 2018 @ 6:54am 
Well, putting it before every single mod made it work somehow but they don't reload shells which I guess is fine? I had basically the same mods as before when it worked so its nearly impossible to tell what actually is affecting it.
HAL-9000 5 Dec, 2018 @ 6:45am 
Only thing I could think would be a problem with research pal or fluffy's breakdowns? Nothing else should change it.
brunayla  [author] 4 Dec, 2018 @ 9:35am 
What other mods do you use be cuse it works just fine for me.
HAL-9000 2 Dec, 2018 @ 5:10am 
Again, they don't work. They do an aiming animation then nothing. They don't even load them.
"The" SeanMacLeod 25 Oct, 2018 @ 7:40pm 
@Tamossa
Why would you leave these things to AI? Did that business with SkyNet teach you nothing? :bigGrin:
Tamossa 25 Oct, 2018 @ 6:35pm 
I just wish you didn't have to use a pawn to make them work.
"The" SeanMacLeod 15 Sep, 2018 @ 8:22pm 
@brunayla
Thank you! :steamhappy::happy_creep::bigGrin:
brunayla  [author] 15 Sep, 2018 @ 8:05pm 
Now updated to Beta 19