Portal 2

Portal 2

53 ratings
Pesky Obstacles
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
6.075 MB
28 May, 2012 @ 8:45pm
2 Jun, 2012 @ 9:39am

Subscribe to download
Pesky Obstacles

Description
3 walls, 6 tasks. Can't possibly be that difficult. Right?
16 Comments
Spiff  [author] 4 Jun, 2012 @ 12:06am 
Thank you sir!
Veggie Dog 3 Jun, 2012 @ 9:34pm 
I love it!

P.S. Calvin and Hobbes are awesome!
Spiff  [author] 2 Jun, 2012 @ 3:48pm 
glad you liked it
Beanzmai 2 Jun, 2012 @ 3:40pm 
ahh nvm. i c wat u did thar
Beanzmai 2 Jun, 2012 @ 3:39pm 
soooo could i get a hint on how to get that last task completed? i feel like im suppose to use a tractor beam but im not seeing anywhere i can put it
michel6 2 Jun, 2012 @ 2:07pm 
I mean the hidden ball behind the panel, in the first floor, when the ball rolled back a bit it got destroyed by the panel, because my exit panel was elsewhere and the ball rolled back and touched the panel
Spiff  [author] 2 Jun, 2012 @ 1:59pm 
never saw the sphere get destroyed before. ive run this lvl probably 100 times. probably just a fluke. i put the angled panel there to keep the ball in line of sight. id recommend trying it again and see if it was just a physics bug.
michel6 2 Jun, 2012 @ 11:41am 
I don't think the ceiling is hard to see. Damn you guys have EVER played the single player campaign ?? People only want easy things nowadays. Big issue: never mix cubes with angled panels. The panels destroy the cubes, in this case a sphere with no dropper was destroyed by a panel and ruined the entire puzzle. Lazer part was clever. Thats why I didnt use the angled panels in my Pinball map https://steamhost.cn/steamcommunity_com/profiles/76561198051757137/myworkshopfiles/ , they were getting destroyed annoyingly and mercilessly. I think the engine does that to prevent crashes or unexpected behavior/exploits.
Spiff  [author] 2 Jun, 2012 @ 9:40am 
Alright I have now made it where the ceiling is more visible and should draw your eye to it. I have also changed one of the buttons so you cannot use the method that Beanz used to circumvent part of the map. Thanks again for the input. All Criticizm is welcome.
Spiff  [author] 2 Jun, 2012 @ 9:11am 
i appreciate the feedback guys. i tried to make it more noticeable by surrounding it with lights. ill make an adjustment and see if i can bring your eye to it a little more easily.