RimWorld

RimWorld

Not enough ratings
[Deprecated]MBS Firefoam Solutions
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
399.646 KB
12 Aug, 2016 @ 3:19am
9 Jan, 2017 @ 4:38am
8 Change Notes ( view )

Subscribe to download
[Deprecated]MBS Firefoam Solutions

In 1 collection by Bucketsmith
Bucketsmith's Smithery
5 items
Description
Rimworld 1.0 added similar functionality. (You're welcome, Tynan...)

Version 1.6
Adds a mannable mortar that requires craftable firefoam shell ammo, and extinguishes fires from afar.
Upon detonation of the shell, it extinguishes fire in a medium radius.

Mortar:
Required research: Mortars, Firefoam
Cost to make: 250 stuff, 100 steel, 5 components

Foam shells (bill at machining table):
Required research: Machining
Cost to make 1 shell: 10 steel

Current issues:
- Targeting logic of a vanilla mortar is still in place. If you have a pawn still manning this mortar, it will target and fire at hostile creatures and pawns. I am not skilled in C# to change that behavior, I'm afraid. On the other hand, I wouldn't expect any player to use this mortar during raids unless they specifically want to put out a fire with it.
Alternatively, if you're also firing incendiary mortar shells at a target, this one could instantly take out the fire right after.

Credits:
- Ludeon Studios for the game and assets on which this mod is based
- Seikikai[ludeon.com] for making his thread.[ludeon.com] I didn't use his code, but I did use his wonderful idea and started work on his request!
- Reviire[ludeon.com] for making the code for the projectile and important advice

Changelog in the ludeon forum thread!
45 Comments
Bucketsmith  [author] 8 Jan, 2020 @ 3:52am 
Yeah it's even called the same, IIRC. There's no fire extinguisher tho, which was one of the things I was working on. Extinguisher and grenades. But with the vanilla firefoam mortar rounds, I doubt if it would add anything. It's not like colonists have special behaviour for handling those tools if I modded them in. You'd have to manually equip them.
"The" SeanMacLeod 7 Jan, 2020 @ 10:38pm 
Oh...
Bucketsmith  [author] 7 Jan, 2020 @ 8:01am 
I have noticed that 1.0 has a firefoam mortar in vanilla.
"The" SeanMacLeod 22 Oct, 2019 @ 8:03pm 
Any plan to update to 1.0? or is it not needed anymore?
Bucketsmith  [author] 20 Feb, 2017 @ 5:30am 
@JamieWx: The only condition is that you credit me for the work I did, which would subsequently credit anyone that did work on my version.
So, go ahead if you'd like that! :) Shoot me a link when it's done, I'd love to see what you made!
J4Wx 20 Feb, 2017 @ 4:58am 
Hi, I'm working on a mod to add additional firefighting equipment to the game, noticing that this mod hasn't been updated yet, would you mind if I included this mod in mine?

I read the included license, but would still prefer to have your input.

Thanks for your time.
neko587 17 Jan, 2017 @ 9:47am 
Ok
Bucketsmith  [author] 17 Jan, 2017 @ 9:09am 
If I update it properly to A16, yes. I'm a bit swamped with shit IRL.
neko587 17 Jan, 2017 @ 8:38am 
Ok so it should work ?
Bucketsmith  [author] 17 Jan, 2017 @ 8:38am 
As in, the A16 update of the game has made changes that I need to work into my mods. It might be a while before it works as it should.