Distance

Distance

355 ratings
Data Diving
   
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Difficulty: Expert
Mode: Sprint
File Size
Posted
481.097 KB
12 Aug, 2016 @ 10:59pm
1 Change Note ( view )

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Data Diving

Description
Worked on this a while ago, came back to it after a long hiatus, hope you guys enjoy!

In this level I tried to incorporate some of the new grip function into my map design.
I also hid some shortcuts in the map, see if you can find them all.

8 Comments
5el. 28 Feb, 2017 @ 7:15am 
Damn, sorry for buggin' your notifs, but I've just been playin' you levels and they're all f-in' great! This one's no exception as well, awesome stuff :)
velkito 27 Sep, 2016 @ 12:20pm 
It could do with a little less building wall hugging and a little more flying. Although I guess there's also people into building wall hugging
Spoghetto  [author] 15 Sep, 2016 @ 6:20am 
Alright, thanks for the feedback
Spaghettacus 13 Sep, 2016 @ 11:38am 
Something about this track really doesn't work. I like the overall structure, but the way it is presented is all wrong.
MR Keos 14 Aug, 2016 @ 11:56pm 
very very bad,from my first played.I don't think it's reasonable to design such a obstacle.Is playing tricks on me,not very hard,but this is Unreasonable
Manatee 14 Aug, 2016 @ 11:39am 
Definitely a nice track all around, although I totally agree about the wallriding parts. It may not be completely obvious where to go.
Spoghetto  [author] 13 Aug, 2016 @ 5:14pm 
Thanks for the feedback! The wallriding felt obvious enough to me, but that's probably because I was the designer, and about the obstacles I'll make sure to keep that in mind next time.
MCrekna1 13 Aug, 2016 @ 8:54am 
Not a bad track. Though it could benefit from some direction. You expect the player to wallride buildings but doing that essentially requires indication in this game. Other than that there is some really anoying obstacle placement, especially near the end with those gears.