Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

51 rating
Listening
   
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Modules: Regular Module
Other: Missions
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6.882 MB
13 Agu 2016 @ 7:15pm
17 Agu 2016 @ 12:21pm
5 Catatan Perubahan ( lihat )

Berlangganan untuk mengunduh
Listening

Deskripsi
Listen to the sound and enter the right code. Best played with headphones so the experts can't hear.

Manual:
https://www.dropbox.com/s/ifu2lm694vqg97s/Listening.pdf?dl=0

Module ID:
Listening
20 Komentar
DeaderSurvival 21 Jun 2021 @ 11:10pm 
Yeah, if there could be an online source with what each sound is, it'd be nice considering most sound clips are too short to actually be able to discern anything, if you don't know what to listen for.
Hayden 2 Mar 2020 @ 5:15pm 
no sound from this module
alpha8404 10 Feb 2020 @ 4:36am 
rexkix 23 Nov 2016 @ 10:58am 
FYI, Timwi is maintaining links to the source code for modules that are posted to GitHub. This way, even if an author disappears, we have a chance to maintain the module. If you have any questions how to do this, please ask me or Timwi on discord.

Please, please do this. We wouldn't want to lose your modules if you drift away. Thanks.
dragonfly19981 3 Sep 2016 @ 4:45pm 
s the cow sound taken from Minecraft?
rexkix 24 Agu 2016 @ 12:54am 
The Arcade sound effect goes on longer than the tape runs. It even goes on after the tape has rewound and is done.
Skoi 22 Agu 2016 @ 5:52am 
cool, but maby you should add that you can't get a strike annymore afther you disarmed the module.
And add a lets to let you know how manny buttons you already pressed
FurbyFubar 17 Agu 2016 @ 3:12pm 
Typo in manual: "Saxaphone" should probably be "Saxophone".
Hendruid 16 Agu 2016 @ 4:48am 
That depends on your setup, thats pretty rough if you have a headset? And I doubt thats intended.
Perky  [pembuat] 16 Agu 2016 @ 4:46am 
You could always play the sound through the microphone so the experts can hear it too.