Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

51 valoraciones
Listening
   
Premiar
Favoritos
Favorito
Quitar
Modules: Regular Module
Other: Missions
Tamaño
Publicado el
Actualizado el
6.882 MB
13 AGO 2016 a las 19:15
17 AGO 2016 a las 12:21
5 notas sobre cambios ( ver )

Suscríbete para descargar
Listening

Descripción
Listen to the sound and enter the right code. Best played with headphones so the experts can't hear.

Manual:
https://www.dropbox.com/s/ifu2lm694vqg97s/Listening.pdf?dl=0

Module ID:
Listening
20 comentarios
DeaderSurvival 21 JUN 2021 a las 23:10 
Yeah, if there could be an online source with what each sound is, it'd be nice considering most sound clips are too short to actually be able to discern anything, if you don't know what to listen for.
Hayden 2 MAR 2020 a las 17:15 
no sound from this module
alpha8404 10 FEB 2020 a las 4:36 
rexkix 23 NOV 2016 a las 10:58 
FYI, Timwi is maintaining links to the source code for modules that are posted to GitHub. This way, even if an author disappears, we have a chance to maintain the module. If you have any questions how to do this, please ask me or Timwi on discord.

Please, please do this. We wouldn't want to lose your modules if you drift away. Thanks.
dragonfly19981 3 SEP 2016 a las 16:45 
s the cow sound taken from Minecraft?
rexkix 24 AGO 2016 a las 0:54 
The Arcade sound effect goes on longer than the tape runs. It even goes on after the tape has rewound and is done.
Skoi 22 AGO 2016 a las 5:52 
cool, but maby you should add that you can't get a strike annymore afther you disarmed the module.
And add a lets to let you know how manny buttons you already pressed
FurbyFubar 17 AGO 2016 a las 15:12 
Typo in manual: "Saxaphone" should probably be "Saxophone".
Hendruid 16 AGO 2016 a las 4:48 
That depends on your setup, thats pretty rough if you have a headset? And I doubt thats intended.
Perky  [autor] 16 AGO 2016 a las 4:46 
You could always play the sound through the microphone so the experts can hear it too.